Valakut Exploration
Tracked across real Commander games played through TurnZero HQ.
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What it does
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
Rulings
9 official rulings, in the order Wizards published them.
- 2020-09-25
If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can't play it again.
- 2020-09-25
You must follow the normal timing permissions and restrictions for the exiled card. If it's a land, you can't play it unless you have land plays available.
- 2020-09-25
If you play the card in response to the end step triggered ability, that card won't be put into your graveyard and won't be counted when determining how much damage to deal.
- 2020-09-25
In a Two-Headed Giant game, the end step triggered ability causes the opposing team to lose 2 life for each card put into its owner's graveyard.
- 2020-09-25
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
- 2020-09-25
If Valakut Exploration leaves the battlefield, any cards exiled with it remain exiled and can be played. The end step triggered ability won't trigger, and the cards won't be put into their owner's graveyard.
- 2024-11-08
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
- 2024-11-08
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
- 2024-11-08
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Valakut Exploration, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Hearthhull, the Worldseed | 2 | 0 | — |
| Omnath, Locus of Creation | 1 | 0 | — |
| The Wandering Minstrel | 1 | 0 | — |
Colors it shows up in
- Jund 2 decks
- Five-Color 1 deck
- Four-Color (no Black) 1 deck
Every version of Valakut Exploration
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $4.40
- Foil
- $5.09

Promo
Zendikar Rising Promos
- Normal
- $4.47
- Foil
- $10.32

Promo
Zendikar Rising Promos
- Foil
- $6.14

Showcase
- Normal
- $3.52
- Foil
- $4.73
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Valakut Exploration — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.