Vigor
Tracked across real Commander games played through TurnZero HQ.
What it does
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Combos with Vigor
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Pariah's Shield Infinite
- Prevent all damage that would be dealt to you
- Lock
- Conductor of Cacophony Crystalline Crawler Infinite
- Near-infinite +1/+1 counters on most creatures you control
- Near-infinite damage
- Triskelion Quest for Pure Flame Infinite
- Infinite damage
- Infinite +1/+1 counters on creatures you control
- Verdant Succession Ashnod's Altar Infinite
- Infinite colorless mana
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Polukranos, Unchained Crystalline Crawler Infinite
- Infinite colored mana
- Infinitely large creatures
- Crystalline Crawler Pestilence Infinite
- Near-infinite +1/+1 counters on most creatures you control
- Near-infinite damage
- Crystalline Crawler Pyrohemia Infinite
- Near-infinite +1/+1 counters on most creatures you control
- Near-infinite damage
- Crystalline Crawler Chain Lightning Infinite
- Infinite colored mana
- Infinite magecraft triggers
- Infinite storm count
- Infinite +1/+1 counters on creatures you control
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2007-10-01
If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.
- 2007-10-01
The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.
- 2007-10-01
Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
- 2007-10-01
If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Vigor, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Heroes in a Half Shell | 7 | 0 | — |
| Helga, Skittish Seer | 1 | 0 | — |
| Leonardo, the Balance | 1 | 0 | — |
| Michelangelo, the Heart | 1 | 0 | — |
Colors it shows up in
- Five-Color 8 decks
- Bant 1 deck
Vigor price history
The Battlebond #215 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 11, 2026 | $14.24 | $40.92 |
| Nov 9, 2026 | $14.11 | $40.92 |
| Nov 6, 2026 | $14.34 | $42.07 |
| Nov 4, 2026 | $14.30 | $42.07 |
| Nov 3, 2026 | $14.41 | $42.07 |
| Nov 2, 2026 | $14.38 | $42.07 |
| Oct 30, 2026 | $14.39 | $43.24 |
| Oct 29, 2026 | $14.23 | $43.24 |
| Oct 27, 2026 | $13.65 | $43.24 |
| Oct 26, 2026 | $13.47 | $43.24 |
| Oct 25, 2026 | $13.47 | $45.16 |
| Oct 24, 2026 | $13.54 | $45.16 |
| Oct 23, 2026 | $13.39 | $45.16 |
| Oct 22, 2026 | $13.60 | $45.16 |
| Oct 20, 2026 | $13.66 | $45.16 |
| Oct 19, 2026 | $13.71 | $45.16 |
| Oct 18, 2026 | $14.10 | $45.16 |
| Oct 17, 2026 | $14.06 | $45.16 |
| Oct 12, 2026 | $13.70 | $45.16 |
| Oct 10, 2026 | $13.49 | $45.16 |
| Oct 6, 2026 | $13.30 | $45.16 |
| Oct 5, 2026 | $13.07 | $45.16 |
| Oct 2, 2026 | $13.37 | $45.16 |
| Oct 1, 2026 | $13.35 | $45.16 |
| Sep 30, 2026 | $13.30 | $45.16 |
| Sep 29, 2026 | $13.38 | $45.16 |
| Sep 28, 2026 | $13.69 | $45.16 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Vigor
9 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Inverted
Secret Lair Countdown
- Normal
- $15.88
- Foil
- $28.47
Teenage Mutant Ninja Turtles Eternal
- Normal
- $1.84
- Foil
- —
Showcase
- Normal
- $17.82
- Foil
- $17.65
Showcase
- Foil
- $60.45
- Normal
- $12.76
Battlebond
- Normal
- $14.24
- Foil
- $40.92
Salvat 2011
- Normal
- —
Duels of the Planeswalkers
- Normal
- $16.85
- Normal
- $18.88
- Foil
- $53.88
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Vigor. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.