Village Bell-Ringer card art

Village Bell-Ringer

Creature — Human Scout MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Flash (You may cast this spell any time you could cast an instant.)

When this creature enters, untap all creatures you control.

Combos with Village Bell-Ringer

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • Deadeye Navigator Infinite
    • Infinite blinking
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Livio, Oathsworn Sentinel Infinite
    • Infinite blinking
    • Infinite colored mana
    • Infinite colorless mana
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Orthion, Hero of Lavabrink Infinite
    • Infinite creature ETB
    • Infinite creature tokens with haste
    • Infinite untap of creatures you control
    • Infinite mana creatures you control can produce
    • Infinite copies of creatures you control with haste
    See the steps on Commander Spellbook →
  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki Infinite
    • Infinite creature tokens with haste
    • Infinite creature ETB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Eldrazi Displacer Infinite
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Emiel the Blessed Infinite
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Splinter Twin Infinite
    • Infinite creature tokens with haste
    • Infinite creature ETB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Ghired, Mirror of the Wilds Infinite
    • Infinite creature ETB
    • Infinite creature tokens
    • Infinite untap of creatures you control
    • Infinite mana creatures you control can produce
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

One official ruling, as Wizards published it.

  • 2011-09-22

    Untapping an attacking creature doesn't remove it from combat.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Village Bell-Ringer, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Éowyn, Shieldmaiden 1 0 —
Saint Traft and Rem Karolus 1 0 —

Colors it shows up in

  • Jeskai 2 decks

Every version of Village Bell-Ringer

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Village Bell-Ringer — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.