Geometric illustration of a pale full moon above gothic church spires and bare trees in silhouette
Released · Set Guide

Innistrad

Werewolves that transform, flashback in the graveyard and morbid after a death: Magic's first gothic horror plane.

ReleasedSep 30, 2011
Set CodesISD
Mechanics3
Release dateSeptember 30, 2011
Set codeISD
Cards264
BlockInnistrad, set one of three

Gothic horror, and the first double-faced cards

What this set is

Innistrad is Magic's gothic horror set: a plane of humans holding out against vampires, werewolves, zombies and spirits. It was built top-down from horror tropes, and the mechanics follow from them.

It introduced double-faced cards. A card like a werewolf has a front face and a back face, and it transforms between them. In Innistrad, a werewolf transforms if no spells were cast during the previous turn and transforms back if a player casts two or more spells in a turn. Packs included a double-faced card in place of a common, and checklist cards stood in for them in decks with opaque sleeves.

Flashback returned for the graveyard theme and morbid was new. The set also gave Commander the enemy-color checklands, such as Sulfur Falls, plus Blasphemous Act, Parallel Lives and Laboratory Maniac.

Themes

Every mechanic in Innistrad

New

Transform (double-faced cards)

Cards with a front face and a back face. A transforming card stays the same object, so counters and Auras stay on it when it flips. The werewolves flip based on how many spells were cast in a turn.

Returning

Flashback

Cast the card from your graveyard for its flashback cost, then exile it. Back from Odyssey on twenty-seven cards, and it is how Innistrad made the graveyard feel haunted.

New

Morbid

An ability word: the card gets an extra effect if a creature died this turn. It rewards trading creatures in combat or sacrificing one before casting the spell.

Where You Can Play It

Format legality

Innistrad shipped under a single code. It predates Pioneer, so the set is legal in Modern and the eternal formats.

Not Standard-legal. Standard only ever holds the last few years of sets, so everything this old has long since left it. These cards are still playable in Modern, Legacy, Vintage and Commander. Commons from any set are Pauper-legal; that isn't listed per set here.

Limited

The draft format

One of the most celebrated draft formats Magic has made. Each tribe has a color pair, and the graveyard ties several of them together.

WU

Spirits

Fliers

Evasive Spirits and tempo spells. A steady way to win in the air while the ground stalls.

UB

Zombies and self-mill

Graveyard

Milling yourself feeds flashback and graveyard payoffs, with Zombies to block early.

BR

Vampires

Aggro

Aggressive fliers and removal, with morbid rewards for trading.

RG

Werewolves

Aggro

Cheap werewolves that flip into bigger creatures if the opponent stumbles on spells.

GW

Humans

Go wide

Human tokens and anthems, the townsfolk defending themselves.

Boosters, precons and singles from Innistrad are on TCGplayer.

FAQ

Common questions

What was the first set with double-faced cards?

Innistrad, in September 2011. Its werewolves and several other cards have a front face and a back face and transform between them.

How do Innistrad werewolves transform?

At the beginning of each upkeep, if no spells were cast last turn, a werewolf transforms to its back face. If a player cast two or more spells last turn, it transforms back. Innistrad: Midnight Hunt later replaced that wording with daybound and nightbound.

Is Innistrad legal in Pioneer?

No. Pioneer starts at Return to Ravnica (October 2012), a year after Innistrad. Innistrad cards are legal in Modern, Legacy, Vintage and Commander.

Is Snapcaster Mage from Innistrad?

Yes. Snapcaster Mage was first printed in Innistrad. It gives an instant or sorcery in your graveyard flashback until end of turn.

Playing Innistrad in Commander?

TurnZero HQ keeps deck records, MMR, and moments for every Commander night, so you can see which new cards are actually earning their slot.

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