Winds of Change
Tracked across real Commander games played through TurnZero HQ.
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What it does
Each player shuffles the cards from their hand into their library, then draws that many cards.
Rulings
One official ruling, as Wizards published it.
- 2007-09-16
Each player draws a number of cards equal to the number of cards they shuffled into their own library.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Winds of Change, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Kroxa and Kunoros | 1 | 0 | — |
| Nekusar, the Mindrazer | 1 | 0 | — |
Colors it shows up in
- Grixis 1 deck
- Mardu 1 deck
Every version of Winds of Change
9 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Inverted
Marvel Universe
- Normal
- $5.14
- Foil
- $7.58

Mystery Booster 2
- Normal
- $5.28
- Foil
- $19.91

Inverted
Secret Lair Drop
- Normal
- $21.30
- Foil
- $20.78

Portal
- Normal
- $14.63

Fifth Edition
- Normal
- $11.44

Renaissance
- Normal
- $7.78

Fourth Edition
- Normal
- $7.10

Fourth Edition Foreign Black Border
- Normal
- $9.90

Legends
- Normal
- $25.23
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Winds of Change. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.