Wizard Class
Tracked across real Commander games played through TurnZero HQ.
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What it does
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
2: Level 2
When this Class becomes level 2, draw two cards.
4: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Combos with Wizard Class
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Benthic Biomancer Infinite
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite +1/+1 counters on a creature
- Pensive Professor Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Fathom Mage Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Curiosity Triskelion Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Curiosity Walking Ballista Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Fetid Gargantua Queza, Augur of Agonies Infinite
- Infinite card draw
- Near-infinite +1/+1 counters
- Near-infinite lifeloss
- Near-infinite lifegain triggers
- Infinite draw triggers
- Mindless Automaton Hardened Scales Infinite
- Infinite card draw
- Infinite draw triggers
- Mindless Automaton Teferi's Ageless Insight Infinite
- Infinite card draw
- Infinite draw triggers
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2021-07-23
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
- 2021-07-23
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
- 2021-07-23
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
- 2021-07-23
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
- 2021-07-23
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
- 2021-07-23
Gaining a level won't remove abilities that a Class had at a previous level.
- 2021-07-23
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Wizard Class, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Eluge, the Shoreless Sea | 1 | 0 | — |
| Jin Sakai, Ghost of Tsushima | 1 | 0 | — |
| Nekusar, the Mindrazer | 1 | 0 | — |
Colors it shows up in
- Mono-Blue 1 deck
- Grixis 1 deck
- Esper 1 deck
Every version of Wizard Class
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $3.42

The List
- Normal
- $3.41

Adventures in the Forgotten Realms
- Normal
- $3.16
- Foil
- $4.11
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Wizard Class — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.