Wrenn's Resolve
Tracked across real Commander games played through TurnZero HQ.
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What it does
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Rulings
2 official rulings, in the order Wizards published them.
- 2023-04-14
The cards you play from exile follow the usual timing restrictions, and you must pay any costs for spells you cast.
- 2023-04-14
Any cards you don't play will remain in exile.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Wrenn's Resolve, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Solphim, Mayhem Dominus | 1 | 3 | — |
| Thor, God of Thunder | 1 | 0 | — |
Colors it shows up in
- Mono-Red 2 decks
Every version of Wrenn's Resolve
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

The List
- Normal
- $1.41

- Normal
- $2.08
- Foil
- $3.25
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Wrenn's Resolve — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.