Archetypes

Best Budget Voltron Upgrades

A single creature carrying the whole game plan doesn't require a $50 Sword to do it. Here are seven pieces of equipment and auras, none over a couple of dollars, that build a real Voltron threat.

Cheap equipment worth running

Equipment is the safer half of the Voltron toolbox on a budget, since it survives a board wipe and can be moved to a new creature if your commander dies. None of these three costs more than a couple of dollars.

Cheap auras worth running

Auras are less resilient than equipment but often stronger per mana, and a handful of them stacked on one creature adds up fast, especially the ones that scale off how many enchantments or artifacts you control.

Where to spend real money if you upgrade later

If you do put money into this deck down the line, protection is the highest-leverage upgrade, not more power. A Voltron creature that can't be removed is worth more than one that hits five points harder. See Best Protection Spells in Commander for where that budget is best spent.

Frequently Asked Questions

Can you build Voltron without expensive Swords of X and Y?

Yes. The Swords are excellent but they aren't what makes a Voltron deck function, they're a power ceiling on top of a plan that works fine with cheap equipment. Bonesplitter, Ancestral Blade, and a handful of one- and two-mana auras get a creature to lethal commander damage just as reliably, they just take a turn or two longer to get there.

What's the cheapest way to protect a Voltron creature?

Hyena Umbra for one mana, since totem armor absorbs the first removal spell or lethal combat damage aimed at your creature and only the aura dies. It isn't as strong as hexproof, because a -X/-X effect or an exile-based removal spell still gets through, but it is the cheapest real answer available.

Should a budget Voltron deck run more auras or more equipment?

Lean equipment if you can only afford a few pieces, since it survives when the creature carrying it dies and can move to a new target. Auras are individually more efficient and are worth including once your budget stretches past the first handful of cards, but a deck that's entirely auras has no recovery plan after a board wipe or a well-timed removal spell.

Build the deck and see what actually holds up.

TurnZero HQ's Deck Lab measures your protection package against real deckbuilding targets as you add cards, so you know before game night whether the deck can survive a removal spell.

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