Angel's Grace card art

Angel's Grace

Instant MV 1

Tracked across real Commander games played through TurnZero HQ.

What it does

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Combos with Angel's Grace

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

11 official rulings, in the order Wizards published them.

  • 2021-03-19

    If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

  • 2021-03-19

    After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

  • 2021-03-19

    In a Commander game, combat damage you're dealt by a commander is still tracked, even if it doesn't change your life total.

  • 2021-03-19

    Angel's Grace doesn't prevent damage. It only changes the result of damage dealt to you. For example, a 5/5 creature with lifelink that deals damage to you will still cause its controller to gain 5 life, even if that damage reduces your life total from 3 to 1.

  • 2021-03-19

    If you have less than 1 life, damage dealt to you reduces your life total further below 0 (as normal).

  • 2021-03-19

    Casting a spell with split second won't affect spells and abilities that are already on the stack.

  • 2021-03-19

    You can't pay more life than you have, even if you won't lose the game.

  • 2021-03-19

    Players may turn face-down creatures face up while a spell with split second is on the stack.

  • 2021-03-19

    Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

  • 2021-03-19

    Angel's Grace doesn't stop loss of life from effects that say that you lose life.

  • 2021-03-19

    Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Angel's Grace, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Noctis, Prince of Lucis 1 0 —

Colors it shows up in

  • Esper 1 deck

Every version of Angel's Grace

8 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Angel's Grace — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.