Aura Mutation
Tracked across real Commander games played through TurnZero HQ.
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What it does
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Combos with Aura Mutation
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Mayael's Aria Devilish Valet Infinite
- Win the game
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2004-10-04
This spell doesn't resolve and you get no Saprolings if the enchantment is an illegal target on resolution.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Aura Mutation, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Kudo, King Among Bears | 1 | 0 | — |
Colors it shows up in
- Selesnya 1 deck
Every version of Aura Mutation
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Starter Commander Decks
- Normal
- $0.78

- Normal
- $2.02

Commander 2016
- Normal
- $1.91

Invasion
- Normal
- $4.49
- Foil
- $67.14
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Aura Mutation — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.