Castle Ardenvale card art

Castle Ardenvale

Land MV 0

Tracked across real Commander games played through TurnZero HQ.

What it does

This land enters tapped unless you control a Plains.

T: Add .

2, T: Create a 1/1 white Human creature token.

Rulings

2 official rulings, in the order Wizards published them.

  • 2019-10-04

    Although the common lands have basic land types, they aren't basic lands.

  • 2019-10-04

    Once the common lands (such as Mystic Sanctuary) enter the battlefield tapped, there's no way to untap them with a spell or ability to make their last ability trigger.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Castle Ardenvale, whatever its commander.

Decks running it 6
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Éowyn, Shieldmaiden 2 0
Atraxa, Praetors' Voice 1 0
Giada, Font of Hope 1 0
Zurgo Stormrender 1 0

Colors it shows up in

  • Jeskai 2 decks
  • Mono-White 1 deck
  • Mardu 1 deck
  • Four-Color (no Red) 1 deck

Every version of Castle Ardenvale

13 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Castle Ardenvale — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.