Collective Resistance card art

Collective Resistance

Instant MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target artifact.

• Destroy target enchantment.

• Target creature gains hexproof and indestructible until end of turn.

Rulings

7 official rulings, in the order Wizards published them.

  • 2024-06-07

    No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until Collective Resistance is done resolving.

  • 2024-06-07

    You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.

  • 2024-06-07

    If an effect allows you to cast Collective Resistance without paying its mana cost, you'll still have to pay the escalate costs if you choose more than one mode.

  • 2024-06-07

    No matter which combination of modes you choose, you always follow the instructions in the order they are written.

  • 2024-06-07

    You can't choose any one mode multiple times.

  • 2024-06-07

    If Collective Resistance is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.

  • 2024-06-07

    If you chose more than one mode and the target of one of those modes becomes illegal, the other targets will still be affected. If all of the targets become illegal, Collective Resistance won't resolve.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Collective Resistance, whatever its commander.

Decks running it 22
Games played 1
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Colors it shows up in

  • Mono-Green 10 decks
  • Gruul 2 decks
  • Jund 1 deck
  • Simic 1 deck
  • Temur 1 deck

Collective Resistance price history

The Modern Horizons 3 #147 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$1.73▼ $0.34 (16.4%)
Low $1.37 · High $2.74Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Nov 1, 2026$1.73$3.16
Oct 31, 2026$1.73$3.16
Oct 30, 2026$1.57$3.17
Oct 29, 2026$1.77$3.13
Oct 27, 2026$1.57$3.18
Oct 26, 2026$1.50$3.28
Oct 25, 2026$1.44$3.25
Oct 24, 2026$1.46$3.31
Oct 23, 2026$1.47$3.35
Oct 22, 2026$1.48$3.34
Oct 21, 2026$1.49$3.32
Oct 20, 2026$1.53$3.38
Oct 19, 2026$1.64$3.38
Oct 18, 2026$1.63$3.38
Oct 17, 2026$1.59$3.38
Oct 16, 2026$1.37$3.38
Oct 15, 2026$1.60$3.32
Oct 14, 2026$1.80$3.32
Oct 13, 2026$1.92$3.32
Oct 12, 2026$2.08$3.50
Oct 11, 2026$1.96$3.44
Oct 10, 2026$2.26$3.50
Oct 9, 2026$2.34$3.55
Oct 8, 2026$2.43$3.61
Oct 7, 2026$2.48$3.66
Oct 6, 2026$2.40$3.72
Oct 5, 2026$2.41$3.74
Oct 4, 2026$2.57$3.70
Oct 3, 2026$2.73$3.70
Oct 2, 2026$2.74$3.70
Oct 1, 2026$2.67$3.76
Sep 30, 2026$2.59$3.76
Sep 29, 2026$2.41$3.69
Sep 28, 2026$2.07$3.67

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Collective Resistance

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Collective Resistance. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.