Conqueror's Flail
Tracked across real Commander games played through TurnZero HQ.
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What it does
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip 2
Rulings
3 official rulings, in the order Wizards published them.
- 2016-11-08
The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)
- 2016-11-08
If Conquerer's Flail is attached to a creature you control and you activate its equip ability targeting another creature you control, there's no time in between activating that ability and the resolution of that ability during which it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.
- 2016-11-08
The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Conqueror's Flail, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Cloud, Ex-SOLDIER | 3 | 1 | — |
| Pantlaza, Sun-Favored | 1 | 7 | 14.3% |
| Ezio Auditore da Firenze | 1 | 0 | — |
| Raph & Mikey, Troublemakers | 1 | 0 | — |
| Tony Stark // The Invincible Iron Man | 1 | 0 | — |
Colors it shows up in
- Naya 4 decks
- Gruul 1 deck
- Izzet 1 deck
- Five-Color 1 deck
Every version of Conqueror's Flail
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Teenage Mutant Ninja Turtles Source Material
- Normal
- $2.04
- Foil
- $4.33

- Normal
- $0.70
- Foil
- —

Borderless
Secret Lair Drop
- Normal
- $13.59
- Foil
- —

- Normal
- $4.12
- Foil
- $5.25

Etched
- Etched
- $8.88

Commander 2016
- Normal
- $3.22
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Conqueror's Flail — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.