Disallow card art

Disallow

Instant MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Rulings

6 official rulings, in the order Wizards published them.

  • 2017-02-09

    Activated abilities are written in the form "Cost: Effect." Some keyword abilities, such as equip and crew, are activated abilities and will have colons in their reminder texts.

  • 2017-02-09

    If you counter a delayed triggered ability that triggers at the beginning of the "next" occurrence of a specified step or phase, that ability won't trigger again the following time that phase or step occurs.

  • 2017-02-09

    An activated mana ability is one that could add mana as it resolves, doesn't have a target, and isn't a loyalty ability. A triggered mana ability is one that could add mana and triggers on an activated mana ability.

  • 2017-02-09

    Abilities that create replacement effects, such as a permanent entering the battlefield tapped or with counters on it, can't be targeted. Abilities that apply "as [this creature] enters the battlefield" are also replacement effects and can't be targeted.

  • 2017-02-09

    Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities, such as prowess and fabricate, are triggered abilities and will have "when," "whenever," or "at" in their reminder text.

  • 2018-01-19

    There are many important moments in the story, but the most crucial—called "story spotlights"—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Disallow, whatever its commander.

Decks running it 11
Games played 2
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Temur 6 decks
  • Esper 2 decks
  • Four-Color (no Green) 2 decks
  • Four-Color (no Black) 1 deck

Disallow price history

The Star Trek Commander #436 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.84▼ $0.27 (24.3%)
Low $0.84 · High $1.11Tracked since Nov 6, 2026
Every recorded price change
DateNon-foil
Nov 11, 2026$0.84
Nov 8, 2026$0.87
Nov 7, 2026$0.91
Nov 6, 2026$1.11

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Disallow

6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Disallow. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.