Flawless Maneuver card art

Flawless Maneuver

Instant MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

If you control a commander, you may cast this spell without paying its mana cost.

Creatures you control gain indestructible until end of turn.

Combos with Flawless Maneuver

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

2 official rulings, in the order Wizards published them.

  • 2020-04-17

    It doesn't matter whose commander you control. Any one will do. If you have two commanders, you just need to control one of them.

  • 2020-04-17

    Once you begin casting this spell, players can't take any other actions until you're done casting it. Notably, they can't try to remove the commander you control to make you pay its cost.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Flawless Maneuver, whatever its commander.

Decks running it 19
Games played 1
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Colors it shows up in

  • Mono-White 2 decks
  • Boros 2 decks
  • Jeskai 2 decks
  • Orzhov 1 deck
  • Selesnya 1 deck
  • Esper 1 deck
  • Five-Color 1 deck

Every version of Flawless Maneuver

7 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Flawless Maneuver — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.