Goblin Electromancer
Tracked across real Commander games played through TurnZero HQ.
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What it does
Instant and sorcery spells you cast cost 1 less to cast.
Combos with Goblin Electromancer
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Blazing Firesinger // Seething Song Emiel the Blessed Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite storm count
- Orvar, the All-Form View from Above Infinite
- Infinite artifact ETB
- Infinite storm count
- Infinite magecraft triggers
- Infinite landfall triggers
- Infinite tapped Island tokens
- Kiki-Jiki, Mirror Breaker Blazing Firesinger // Seething Song Hematite Talisman Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite magecraft triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Haakon, Stromgald Scourge Morophon, the Boundless Nameless Inversion Infinite
- Reduce the toughness of creatures opponents control to 0
- Reduce the toughness of each creature opponents control to 0 upon entering
- Storm-Kiln Artist Goldspan Dragon Call to Mind Déjà Vu Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite magecraft triggers
- Infinite storm count
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
3 official rulings, in the order Wizards published them.
- 2017-03-14
Two Goblin Electromancers will make instant and sorcery spells you cast cost 2 less to cast, and so on.
- 2018-10-05
Goblin Electromancer's effect reduces only generic mana in the spell's total cost.
- 2018-10-05
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Goblin Electromancer, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Vivi Ornitier | 1 | 5 | 80% |
Colors it shows up in
- Izzet 1 deck
Goblin Electromancer price history
The Tarkir: Dragonstorm Commander #99 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Oct 26, 2026 | $0.62 |
| Oct 24, 2026 | $0.62 |
| Oct 23, 2026 | $0.60 |
| Oct 22, 2026 | $0.59 |
| Oct 21, 2026 | $0.58 |
| Oct 19, 2026 | $0.26 |
| Oct 18, 2026 | $0.28 |
| Oct 16, 2026 | $0.27 |
| Oct 15, 2026 | $0.29 |
| Oct 14, 2026 | $0.30 |
| Oct 12, 2026 | $0.29 |
| Oct 11, 2026 | $0.30 |
| Oct 4, 2026 | $0.29 |
| Oct 2, 2026 | $0.28 |
| Oct 1, 2026 | $0.27 |
| Sep 29, 2026 | $0.26 |
| Sep 28, 2026 | $0.29 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Goblin Electromancer
11 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.62
Outlaws of Thunder Junction Commander
- Normal
- $0.39
- Normal
- $0.29
- Foil
- $0.45
- Normal
- $0.27
- Foil
- $0.48
- Normal
- $0.39
Guilds of Ravnica
- Normal
- $0.20
- Foil
- $0.54
Duel Decks: Mind vs. Might
- Normal
- $0.31
- Normal
- $0.23
- Foil
- $0.45
- Normal
- $0.25
- Normal
- $0.29
- Foil
- $1.22
Duel Decks: Izzet vs. Golgari
- Normal
- $0.29
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Goblin Electromancer. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.