Imprisoned in the Moon card art

Imprisoned in the Moon

Enchantment — Aura MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "T: Add " and loses all other card types and abilities.

Combos with Imprisoned in the Moon

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Lumra, Bellow of the Woods Vesuva Infinite
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite self-mill
    • Near-infinite landfall triggers
    • Put all lands from your library and graveyard onto the battlefield tapped
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

5 official rulings, in the order Wizards published them.

  • 2016-07-13

    At the time the permanent becomes enchanted, Imprisoned in the Moon causes it to lose all abilities except the noted mana ability. Any abilities the permanent gains after that point will work normally.

  • 2016-07-13

    Becoming a land may cause other Auras to become illegally attached. These are put into their owner's graveyard, and any Equipment attached to the land become unattached and remain on the battlefield. Counters on the land remain on it even if they don't do anything.

  • 2016-07-13

    If the enchanted permanent is a land and has land types, it retains those types even though it loses any intrinsic mana abilities associated with them. For example, a Plains enchanted by Imprisoned in the Moon is still a Plains, but it can't tap for , only for .

  • 2016-07-13

    If you remove Imprisoned in the Moon from a planeswalker after tapping it for mana, you can still activate a loyalty ability of that planeswalker even though it's tapped.

  • 2016-07-13

    The permanent will keep any supertypes it previously had. Notably, if Imprisoned in the Moon is enchanting a legendary permanent, that permanent will continue to be legendary.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Imprisoned in the Moon, whatever its commander.

Decks running it 11
Games played 2
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Azorius 3 decks
  • Five-Color 3 decks
  • Mono-Blue 1 deck
  • Simic 1 deck
  • Izzet 1 deck
  • Bant 1 deck

Imprisoned in the Moon price history

The Innistrad Remastered #69 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.33▼ $0.03 (8.3%)
Low $0.30 · High $0.36Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 26, 2026$0.33$0.38
Oct 25, 2026$0.33$0.38
Oct 24, 2026$0.32$0.38
Oct 21, 2026$0.33$0.38
Oct 20, 2026$0.32$0.38
Oct 19, 2026$0.33$0.39
Oct 18, 2026$0.32$0.39
Oct 16, 2026$0.32$0.40
Oct 15, 2026$0.30$0.41
Oct 14, 2026$0.31$0.41
Oct 13, 2026$0.32$0.41
Oct 12, 2026$0.31$0.41
Oct 11, 2026$0.31$0.40
Oct 10, 2026$0.31$0.39
Oct 9, 2026$0.31$0.41
Oct 8, 2026$0.31$0.39
Oct 7, 2026$0.32$0.40
Oct 6, 2026$0.31$0.40
Oct 5, 2026$0.31$0.39
Oct 4, 2026$0.32$0.38
Oct 1, 2026$0.33$0.38
Sep 30, 2026$0.34$0.38
Sep 29, 2026$0.35$0.38
Sep 28, 2026$0.36$0.39

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Imprisoned in the Moon

16 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Imprisoned in the Moon. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.