Magus of the Moon
Tracked across real Commander games played through TurnZero HQ.
What it does
Nonbasic lands are Mountains.
Rulings
5 official rulings, in the order Wizards published them.
- 2021-03-19
If Magus of the Moon loses its abilities, it continues to turn nonbasic lands into Mountains. This is because effects that change subtypes are applied before considering effects that remove abilities, regardless of the order in which those effects started.
- 2021-03-19
Magus of the Moon doesn't affect names or supertypes. It won't turn any land into a basic land or remove the legendary supertype from a legendary land, and the lands won't be named "Mountain."
- 2021-03-19
If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it can apply. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as that of Vesuva or Cavern of Souls.
- 2021-03-19
If a nonbasic land has an ability that triggers "when" it enters the battlefield, it will lose that ability before it can trigger.
- 2021-03-19
Nonbasic lands lose any other land types and abilities they had. They gain the land type Mountain and gain the ability "T: Add ."
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Magus of the Moon, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Klothys, God of Destiny | 1 | 0 | — |
| Kratos, God of War | 1 | 0 | — |
| Winota, Joiner of Forces | 1 | 0 | — |
Colors it shows up in
- Mono-Red 1 deck
- Gruul 1 deck
- Boros 1 deck
Magus of the Moon price history
The Time Spiral Remastered #175 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 13, 2026 | $3.48 | $6.39 |
| Nov 12, 2026 | $3.48 | $6.39 |
| Nov 11, 2026 | $3.53 | $6.39 |
| Nov 10, 2026 | $3.49 | $6.39 |
| Nov 9, 2026 | $3.52 | $6.39 |
| Nov 8, 2026 | $3.56 | $6.41 |
| Nov 7, 2026 | $3.53 | $6.41 |
| Nov 6, 2026 | $3.50 | $6.41 |
| Nov 4, 2026 | $3.53 | $6.41 |
| Nov 3, 2026 | $3.49 | $6.40 |
| Nov 2, 2026 | $3.47 | $6.47 |
| Oct 29, 2026 | $3.47 | $6.49 |
| Oct 26, 2026 | $3.44 | $6.49 |
| Oct 25, 2026 | $3.46 | $6.49 |
| Oct 24, 2026 | $3.50 | $6.49 |
| Oct 22, 2026 | $3.46 | $6.49 |
| Oct 21, 2026 | $3.48 | $6.49 |
| Oct 20, 2026 | $3.50 | $6.49 |
| Oct 17, 2026 | $3.47 | $6.49 |
| Oct 16, 2026 | $3.48 | $6.49 |
| Oct 15, 2026 | $3.49 | $6.49 |
| Oct 13, 2026 | $3.50 | $6.49 |
| Oct 12, 2026 | $3.58 | $6.49 |
| Oct 11, 2026 | $3.60 | $6.49 |
| Oct 10, 2026 | $3.61 | $6.49 |
| Oct 9, 2026 | $3.69 | $6.49 |
| Oct 7, 2026 | $3.69 | $6.52 |
| Oct 5, 2026 | $3.74 | $6.52 |
| Oct 3, 2026 | $3.74 | $6.46 |
| Oct 2, 2026 | $3.72 | $6.46 |
| Sep 29, 2026 | $3.79 | $6.46 |
| Sep 28, 2026 | $3.74 | $6.43 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Magus of the Moon
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Borderless
Special Guests
- Normal
- $4.60
- Foil
- $9.60
Showcase
Secret Lair Drop
- Normal
- $6.16
- Foil
- —
- Normal
- $4.70
- Normal
- $3.48
- Foil
- $6.39
- Normal
- $3.91
- Foil
- $10.93
- Normal
- $6.61
- Foil
- $103.01
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Magus of the Moon. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.