Rumbleweed
Tracked across real Commander games played through TurnZero HQ.
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What it does
This spell costs 1 less to cast for each land card in your graveyard.
Reach, vigilance, trample
When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.
Rulings
2 official rulings, in the order Wizards published them.
- 2024-04-12
Rumbleweed’s first ability doesn’t change its mana value, which is always 11.
- 2024-04-12
Rumbleweed’s last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +3/+3 or gain trample.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Rumbleweed, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Ashling, the Limitless | 1 | 10 | 20% |
Colors it shows up in
- Five-Color 1 deck
Every version of Rumbleweed
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Outlaws of Thunder Junction Commander
- Normal
- $3.82

Extended Art
Outlaws of Thunder Junction Commander
- Normal
- $3.08
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Rumbleweed — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.