Selvala's Stampede card art

Selvala's Stampede

Sorcery MV 6

Tracked across real Commander games played through TurnZero HQ.

What it does

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Rulings

9 official rulings, in the order Wizards published them.

  • 2016-08-23

    Any abilities that trigger because of any of those cards entering the battlefield are put onto the stack at the same time, after Selvala’s Stampede finishes resolving. You choose the order that abilities you control go on the stack, followed by each other player in turn order choosing the order for abilities they control. The last ability to be put on the stack will resolve first.

  • 2016-08-23

    Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.

  • 2016-08-23

    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

  • 2016-08-23

    If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.

  • 2016-08-23

    Because the votes are made in turn order, each player will know the votes of players who voted beforehand.

  • 2016-08-23

    The creature cards revealed for the wild votes all enter the battlefield at the same time, followed by the permanent cards put onto the battlefield from your hand for the free votes.

  • 2016-08-23

    Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.

  • 2016-08-23

    The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.

  • 2016-08-23

    You must vote for one of the available options. You can’t abstain.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Selvala's Stampede, whatever its commander.

Decks running it 4
Games played 5
Win rate 40%
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Eshki 1 4
Tromell, Seymour's Butler 1 1
Tiamat 1 0

Colors it shows up in

  • Mono-Green 1 deck
  • Five-Color 1 deck

Every version of Selvala's Stampede

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Selvala's Stampede — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.