Squirrel Mob
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
This creature gets +1/+1 for each other Squirrel on the battlefield.
Combos with Squirrel Mob
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Druid's Call Blasting Station Anointed Procession Infinite
- Infinite creature tokens
- Infinite damage
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Druid's Call Blasting Station Parallel Lives Infinite
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite creature tokens
- Infinite damage
- Chatterfang, Squirrel General Druid's Call Blasting Station Infinite
- Infinite creature tokens
- Infinite damage
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinitely large creature
- Infinite creature sacrifice triggers
- Druid's Call Blasting Station Primal Vigor Infinite
- Infinite creature tokens
- Infinite damage
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Druid's Call Blasting Station Doubling Season Infinite
- Infinite creature tokens
- Infinite damage
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Adrix and Nev, Twincasters Druid's Call Blasting Station Infinite
- Infinite creature tokens
- Infinite damage
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinitely large creature
- Infinite creature sacrifice triggers
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2021-06-18
Because damage remains marked on a creature until the cleanup step or an effect removes that damage, nonlethal damage dealt to Squirrel Mob may become lethal if the number of other Squirrels on the battlefield decreases.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Squirrel Mob, whatever its commander.
Every version of Squirrel Mob
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
- Normal
- $8.12
- Foil
- $8.05

- Normal
- $2.27
- Foil
- $2.71
- Etched
- $2.18

Secret Lair Drop
- Foil
- $11.58

The List
- Normal
- $4.61

Odyssey
- Normal
- $3.44
- Foil
- $30.95
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Squirrel Mob — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.