Summer Bloom
Tracked across real Commander games played through TurnZero HQ.
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What it does
You may play up to three additional lands this turn.
Combos with Summer Bloom
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Squandered Resources Mystic Sanctuary Tireless Tracker Crucible of Worlds Infinite
- Infinite artifact tokens
- Infinite +1/+1 counters on a creature
- Infinite Clue tokens
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite card draw
- Squandered Resources Mystic Sanctuary Nurturing Peatland Crucible of Worlds Infinite
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Squandered Resources Mystic Sanctuary Cryptic Caves Crucible of Worlds Infinite
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Squandered Resources Mystic Sanctuary Tireless Tracker Ramunap Excavator Infinite
- Infinite artifact tokens
- Infinite +1/+1 counters on a creature
- Infinite Clue tokens
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite card draw
- Squandered Resources Mystic Sanctuary Tireless Tracker Ancient Greenwarden Infinite
- Infinite artifact tokens
- Infinite +1/+1 counters on a creature
- Infinite Clue tokens
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite card draw
- Squandered Resources Mystic Sanctuary Nurturing Peatland Ramunap Excavator Infinite
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Squandered Resources Mystic Sanctuary Nurturing Peatland Ancient Greenwarden Infinite
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Squandered Resources Mystic Sanctuary Cryptic Caves Ramunap Excavator Infinite
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2004-10-04
This spell increases the number of lands you can play in a turn. The land cards are played as you would normally play lands.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Summer Bloom, whatever its commander.
Every version of Summer Bloom
7 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

- Normal
- $1.87
- Foil
- $1.83

Ninth Edition
- Normal
- $2.07

Ninth Edition
- Foil
- $43.76

Starter 1999
- Normal
- $5.88

Classic Sixth Edition
- Normal
- $1.63

Portal
- Normal
- $7.89

Visions
- Normal
- $2.03
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Summer Bloom. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.