Tome Scour
Tracked across real Commander games played through TurnZero HQ.
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What it does
Target player mills five cards.
Rulings
One official ruling, as Wizards published it.
- 2009-10-01
If there are fewer than five cards in the targeted player’s library, that player puts all the cards from their library into their graveyard.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Tome Scour, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Zellix, Sanity Flayer | 2 | 0 | — |
Colors it shows up in
- Mono-Blue 2 decks
Tome Scour price history
The Magic 2014 #75 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 27, 2026 | $0.22 | $0.80 |
| Oct 26, 2026 | $0.22 | $0.80 |
| Oct 18, 2026 | $0.21 | $0.80 |
| Oct 5, 2026 | $0.22 | $0.80 |
| Sep 29, 2026 | $0.23 | $0.80 |
| Sep 28, 2026 | $0.25 | $0.80 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Tome Scour
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.22
- Foil
- $0.80
Salvat 2011
- Normal
- —
- Normal
- $0.16
- Foil
- $0.14
- Normal
- $0.27
- Foil
- $2.17
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Tome Scour. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.