Frontier Siege
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add .
• Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
Rulings
5 official rulings, in the order Wizards published them.
- 2014-11-24
Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.
- 2014-11-24
Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
- 2014-11-24
The "Khans" ability triggers at the beginning of both your precombat main phase and your postcombat main phase. Unused mana is lost at the end of each step and phase.
- 2014-11-24
The words "Khans" and "Dragons" are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. "[Anchor word] — [Ability]" means "As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability]." Notably, the anchor word "Dragons" has no connection to the creature type Dragon.
- 2014-11-24
For the "Dragons" ability, you decide whether the creature with flying will fight the target creature you don't control as the ability resolves.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Frontier Siege, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| The Fantastic Four | 1 | 1 | — |
| Atarka, World Render | 1 | 0 | — |
| Tiamat | 1 | 0 | — |
| Ureni of the Unwritten | 1 | 0 | — |
Colors it shows up in
- Gruul 1 deck
- Temur 1 deck
- Five-Color 1 deck
- Four-Color (no Black) 1 deck
Every version of Frontier Siege
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Tarkir: Dragonstorm Commander
- Normal
- $0.28

Starter Commander Decks
- Normal
- $0.18

Commander 2017
- Normal
- $0.30

Fate Reforged
- Normal
- $0.37

Fate Reforged
- Foil
- —
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Frontier Siege — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.