Goldnight Commander
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
Rulings
One official ruling, as Wizards published it.
- 2012-05-01
The creature that entered will also get +1/+1 until end of turn if it's still on the battlefield when the ability resolves.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Goldnight Commander, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Myrel, Shield of Argive | 1 | 0 | — |
| Ojer Taq, Deepest Foundation | 1 | 0 | — |
| Zurgo Helmsmasher | 1 | 0 | — |
| Zurgo Stormrender | 1 | 0 | — |
Colors it shows up in
- Mono-White 2 decks
- Mardu 2 decks
Every version of Goldnight Commander
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Tarkir: Dragonstorm Commander
- Normal
- $0.31

The List
- Normal
- $0.17

Phyrexia: All Will Be One Commander
- Normal
- $0.28

- Normal
- $0.32

- Normal
- $0.21

Avacyn Restored
- Normal
- $0.25
- Foil
- $5.45
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Goldnight Commander — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.