Heritage Druid
Tracked across real Commander games played through TurnZero HQ.
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What it does
Tap three untapped Elves you control: Add .
Combos with Heritage Druid
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Nettle Sentinel Cloudstone Curio Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite green mana
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2016-06-08
Since Heritage Druid’s activated ability doesn’t have a tap symbol in its cost, you can tap creatures that haven’t been under your control since your most recent turn began (including Heritage Druid itself) to pay the cost.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Heritage Druid, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Thranduil, Sindarin Liege // Silvan Rally | 1 | 0 | — |
Colors it shows up in
- Simic 1 deck
Every version of Heritage Druid
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Secret Lair Countdown
- Normal
- $5.64
- Foil
- $6.76

Eternal Masters
- Normal
- $3.47
- Foil
- $4.53

Morningtide
- Normal
- $4.61
- Foil
- $22.65
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Heritage Druid — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.