Lightning Runner card art

Lightning Runner

Creature — Human Warrior MV 5

Tracked across real Commander games played through TurnZero HQ.

What it does

Double strike, haste

Whenever this creature attacks, you get EE (two energy counters), then you may pay eight E. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

Combos with Lightning Runner

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • Aetherwind Basker Infinite
    • Infinite combat phases
    • Infinite energy counters
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Rionya, Fire Dancer Infinite
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite creature ETB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Infinite Reflection Infinite
    • Infinite combat phases
    See the steps on Commander Spellbook →
  • Satya, Aetherflux Genius Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite combat phases
    • Infinite creature tokens
    • Infinite untap of creatures you control
    • Infinite mana creatures you control can produce
    • Infinite energy counters
    See the steps on Commander Spellbook →
  • Stone Idol Generator Infinite
    • Infinite combat phases
    • Infinite energy counters
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures you control
    See the steps on Commander Spellbook →
  • Brudiclad, Telchor Engineer Rite of Replication Infinite
    • Infinite combat phases
    • Infinite energy counters
    • Infinite creature tokens
    See the steps on Commander Spellbook →
  • Saheeli, Radiant Creator Aetherwind Basker Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite untap of creatures you control
    • Infinite mana creatures you control can produce
    • Infinite energy counters
    See the steps on Commander Spellbook →
  • Brudiclad, Telchor Engineer Quasiduplicate Infinite
    • Infinite energy counters
    • Infinite creature tokens
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

10 official rulings, in the order Wizards published them.

  • 2017-02-09

    You untap all creatures you control, including ones that aren't attacking.

  • 2024-06-07

    If an effect says you get one or more E, you get that many energy counters. To pay one or more E, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  • 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  • 2024-06-07

    Some spells and abilities that give you E may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any E.

  • 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of E describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  • 2024-06-07

    E is the energy symbol. It represents one energy counter.

  • 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of E, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any E even if you want to.

  • 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  • 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  • 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of E. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of E as the ability resolves.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Lightning Runner, whatever its commander.

Decks running it 4
Games played 1
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Saheeli, Radiant Creator 3 0 —
Tsagan, Raider Warlord 1 1 —

Colors it shows up in

  • Temur 3 decks
  • Mardu 1 deck

Every version of Lightning Runner

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Lightning Runner — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.