Mayhem Devil
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Combos with Mayhem Devil
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Magmatic Galleon Infinite
- Infinite colored mana
- Silverclad Ferocidons Infinite
- Each opponent sacrifices all permanents they control
- Near-infinite damage
- Mass Land Denial
- Smaug the Impenetrable Infinite
- Infinite colored mana
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Dihada, Binder of Wills Underworld Breach Infinite
- Near-infinite damage
- Infinite self-mill
- Near-infinite storm count
- Malcolm, Keen-Eyed Navigator Runed Stalactite Infinite
- Infinite colored mana
- Infinite damage
- Malcolm, Keen-Eyed Navigator Captain's Hook Infinite
- Infinite colored mana
- Infinite damage
- Malcolm, Keen-Eyed Navigator Conspiracy Infinite
- Infinite colored mana
- Infinite damage
- Malcolm, Keen-Eyed Navigator Unnatural Selection Infinite
- Infinite colored mana
- Infinite damage
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2019-05-03
Mayhem Devil itself doesn't allow any player to sacrifice any permanents. Its ability triggers whenever a player sacrifices a permanent because some other spell, ability, or cost instructed the player to do so.
- 2019-05-03
You control Mayhem Devil's triggered ability and choose the target, no matter who sacrificed the permanent.
- 2019-05-03
If you sacrifice Mayhem Devil, its ability triggers.
- 2019-05-03
A legendary permanent that is put into a graveyard because of the "legend rule" isn't sacrificed.
- 2019-05-03
If a permanent is sacrificed to pay a cost of a spell or ability, Mayhem Devil's ability will resolve before that spell or ability. Conversely, if a permanent is sacrificed during the resolution of a spell or ability, that spell or ability will finish resolving before Mayhem Devil's ability is put onto the stack.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Mayhem Devil, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Hearthhull, the Worldseed | 2 | 0 | — |
| Mahadi, Emporium Master | 1 | 1 | — |
| Deadpool, Trading Card | 1 | 0 | — |
| Valgavoth, Harrower of Souls | 1 | 0 | — |
Colors it shows up in
- Rakdos 3 decks
- Jund 2 decks
Every version of Mayhem Devil
8 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Edge of Eternities Commander
- Normal
- $0.32

Inverted
Secret Lair Promo
- Normal
- $1.41
- Foil
- $9.67

Duskmourn: House of Horror Commander
- Normal
- $0.45

The List
- Normal
- $0.39

Borderless
Secret Lair Drop
- Normal
- $16.52
- Foil
- —

Ravnica Remastered
- Normal
- $0.49
- Foil
- $0.73

Ravnica Remastered
- Normal
- $0.64
- Foil
- $3.70

- Normal
- $0.54
- Foil
- $1.97
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Mayhem Devil — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.