Soul Snare
Tracked across real Commander games played through TurnZero HQ.
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What it does
, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.
Rulings
2 official rulings, in the order Wizards published them.
- 2021-06-18
Sacrificing Soul Snare is part of the cost to activate the ability. Once you activate the ability, no player can do anything to Soul Snare to stop you from activating it.
- 2021-06-18
If Soul Snare's ability targets a creature that's attacking a planeswalker you control, but that planeswalker is no longer on the battlefield as the ability tries to resolve, the attacking creature will be an illegal target and Soul Snare's ability won't exile that creature.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Soul Snare, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Isperia, Supreme Judge | 2 | 0 | — |
| Zoraline, Cosmos Caller | 1 | 0 | — |
Colors it shows up in
- Azorius 2 decks
- Orzhov 1 deck
Every version of Soul Snare
8 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Murders at Karlov Manor Commander
- Normal
- $0.26

Starter Commander Decks
- Normal
- $0.25

- Normal
- $0.20
- Foil
- $0.27
- Etched
- $0.41

- Normal
- $0.23
- Foil
- $0.23
- Etched
- $0.25

- Normal
- $0.12

Commander 2018
- Normal
- $0.26

Commander Anthology
- Normal
- $0.27

Commander 2011
- Normal
- $0.27
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Soul Snare — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.