Witch of the Moors
Tracked across real Commander games played through TurnZero HQ.
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What it does
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Rulings
5 official rulings, in the order Wizards published them.
- 2020-06-23
The triggered ability looks at whether you've gained life in the turn, even if Witch of the Moors wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
- 2020-06-23
You don't have to choose a target creature card at all. If you do and the target card is an illegal target by the time the ability tries to resolve, the ability won't resolve. Your opponents won't sacrifice creatures.
- 2020-06-23
As the triggered ability resolves, first the next opponent in turn order chooses a creature they control, then each other opponent in turn order does the same knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.
- 2020-06-23
If you haven't gained life by the time your end step begins, the triggered ability won't trigger at all.
- 2020-06-23
The triggered ability triggers just once, no matter how much life you've gained.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Witch of the Moors, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight | 1 | 1 | — |
| Dina, Essence Brewer | 1 | 0 | — |
| Karlov of the Ghost Council | 1 | 0 | — |
| Vito, Thorn of the Dusk Rose | 1 | 0 | — |
Colors it shows up in
- Orzhov 2 decks
- Mono-Black 1 deck
- Golgari 1 deck
Every version of Witch of the Moors
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Secrets of Strixhaven Commander
- Normal
- $0.38

Inverted
Secret Lair Drop
- Normal
- $12.76
- Foil
- —

Outlaws of Thunder Junction Commander
- Normal
- $1.58

The List
- Normal
- $1.15

- Normal
- $1.17
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Witch of the Moors — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.