Precon decklist
Every one of the 100 cards in Mind Flayarrrs, the Commander Legends: Battle for Baldur's Gate Commander precon led by Captain N'ghathrod, exactly as it comes in the box.
Horrors and mill. Horrors get menace and mill whoever they hit, and at your end step N'ghathrod takes a creature or artifact milled from an opponent's library that turn.
This is the product as Wizards printed it, with no substitutions or upgrades of ours. The list comes from the same precon catalog the TurnZero HQ app reads, so it is the deck you get if you start one from this precon in the Deck Lab rather than a copy of it that can drift.
Taking the best card from an opponent's mill each end step means reading their graveyard every turn.
Read off its own cards, Mind Flayarrrs looks like mostly a tribal deck , with mill and artifacts running through it. That is what the hundred cards suggest, not a label Wizards printed on the box. It is the same read our precon tier list uses to pick which deckbuilding template to measure this list against, which here is Kindred.
Its spells average 3.7 mana against the 3.2 a kindred deck is usually built to, so it is the slower version of that plan: more of the deck is worth waiting for, and a slow start costs more.
Counting what it holds, this list sits at bracket 4 (Optimized) at least. A bracket estimate is a floor and never a ceiling: the lookup behind it can confirm a combo and never prove there is not one, because only combos somebody has written up are in the database.
Taking the best card from an opponent's mill each end step means reading their graveyard every turn.
The measured half of that comes from what is printed on the cards:
Those two numbers answer different questions and are deliberately not averaged. A deck can be a pile of bookkeeping that anyone can pilot, or ask you to track nothing and still reward knowing exactly when to attack.
All 100 cards, in the order Wizards' own decklist prints them: the commander first, then the deck's new and reprinted spells, then its lands. Hover any card to see it. Repeat printings of a basic land are folded into one line, so the counts add up to 100. The figure beside each card is what a single copy sells for, so a line of seven Forests still shows the price of one.
That is what these 100 cards are worth bought individually at market price, as of August 20, 2026. It is not what the sealed deck costs, which is usually a good deal less and is the price you'll see on TCGplayer. It is the card's price rather than this exact printing's, too: a precon list is a list of names, so the copy in this box may be worth more or less. 23 cards are left out of the total because we hold no price for them, so the total is short by whatever they are worth rather than counting them as free.
Card links go through our TCGplayer affiliate link; see our affiliate disclosure. Buying the singles is a different purchase from buying the sealed deck, and usually a more expensive one. The box below is the cheaper way to get all 100 of these.
Looked up in Commander Spellbook, which only knows the ones somebody has written up, so Mind Flayarrrs can hold more of these than are listed here and never fewer. Nothing below is an upgrade suggestion: every card named is already in the deck.
INFINITE Hullbreaker Horror + Sol Ring
A creature type counts here only when the deck has both the bodies and the cards that name them. Every Commander deck is full of Humans, and almost none of them are Human decks.
Mechanics the list runs at least three cards of, densest first. This counts what is printed on the cards. A deck that mentions Treasure eight times is doing something with Treasure, whether or not it is the deck's headline.
A precon is a starting point, and the useful question is which direction it is already pointing. These are the ones Mind Flayarrrs has the most of in the box, each with the cards that get it there. You already own all of them.
Picking one of these and leaning into it is usually a better ten-card change than swapping in ten individually stronger cards, because the deck already pays you for it. Our precon upgrade guide covers the order to do that in (mana base first, then the curve, then a real win condition), and the deck builder will hold the list while you work.
Picking this precon up?
Shown here is the commander's card art, not the box.
Buy Mind Flayarrrs on TCGplayer →Captain N'ghathrod leads Mind Flayarrrs, the Commander precon from Commander Legends: Battle for Baldur's Gate. The decklist above is the 100 cards the deck ships with, straight out of the box and before any upgrades.
Yes. This is the product as Wizards printed it, with no substitutions or upgrades of ours, which is what makes it the right starting point for planning changes. Our precon upgrade guide covers what to cut and what to add once you've played a few games with it.
Taking the best card from an opponent's mill each end step means reading their graveyard every turn. We rate it 3 out of 5 on power and 3 out of 5 on how demanding it is to pilot. That is our editorial read, not an official Wizards rating. The precon tier list measures the same deck a different way, by how closely its build matches the shape a deck of its kind should have.
Its 100 cards come to $187.00 bought individually at market price, as of August 20, 2026, leaving out 23 we hold no price for. That is not what the sealed deck costs. A precon is nearly always cheaper than its singles, which is most of the reason to buy one. It is also the price of each card rather than of the exact printing in this box, since a precon list is a list of names, so your copies may be worth more or less.
Its cards read as tribal, with 12 ramp, 12 card advantage and 6 spot removal across 62 spells averaging 3.7 mana. Those are counts of what is in the box rather than a review. A card can fill more than one of those slots, so they overlap and do not add up to 100.
Two different answers, and we keep them apart. We rate it 3 out of 5 on how demanding it is to pilot well, which is an editorial opinion. Separately, counting what the printed cards ask you to keep track of, 30 of its 62 nonland cards want you to remember something across 7 different kinds of bookkeeping. That is a 4 out of 5 on that measure, which we call "demanding". A deck can be a pile of bookkeeping anyone can pilot, or ask you to track nothing and still reward knowing exactly when to attack.
Commander Spellbook knows 1 combo in this list, 1 of which is infinite, and they are listed above with the cards that make them. That database only holds combos somebody has written up, so the deck can hold more than these and never fewer.
The directions it already has the most of are horror kindred, mill, token making, sacrificing your own permanents, each one counted from cards already in the box rather than cards to go and buy. Leaning into one of those is usually a better ten-card change than swapping in ten individually stronger cards, because the deck already pays you for it; our precon upgrade guide covers the order to make those changes in.
Yes, and without typing it. The app's Deck Lab can start a new deck from any precon in the catalog, this one included, so you get the full list as a deck of your own to edit and then track across your Commander nights.
Start a deck from this precon in the Deck Lab without typing a card, then let TurnZero HQ keep its win rate across your Commander nights so you know whether an upgrade helped.
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