Commander Precons

Every Commander Precon, Rated & Searchable

167 precons across every set we cover: what each one does, how strong it is out of the box, how demanding it is to pilot, and where to buy it.

Showing all 167 precons.

Auntie Ool, Cursewretch

Auntie Ool

Blight

The Blight deck, leaning on -1/-1 counters as a resource you spend deliberately rather than a downside you avoid.

Power
Difficulty

Spending -1/-1 counters deliberately is a mindset shift from most decks.

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No commander art available yet

White

30 cards, mono-white

The go-wide half, and the one that most rewards being paired with another aggressive color.

Power
Difficulty

Go-wide gags, pairing best with another aggressive half.

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Yuriko, the Tiger's Shadow
Commander 2018

Yuriko, the Tiger's Shadow

BU · Ninjas

Ninjutsu Yuriko in for free off an unblocked attacker, then mill opponents for damage every time a Ninja connects.

Power
Difficulty

Ninjutsu timing is the whole skill of the deck, and it's a famously strong one.

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Yennett, Cryptic Sovereign
Commander 2018

Yennett, Cryptic Sovereign

BUW · Odd/Even

Attacking with Yennett can cast a free spell straight off the top of your library, if its cost is odd.

Power
Difficulty

Building a deck around odd mana values is a real constraint to draft around.

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Bruna, Light of Alabaster
Commander 2018

Bruna, Light of Alabaster

UW · Auras

Bruna reattaches every Aura in your graveyard and on the battlefield the moment it attacks or blocks.

Power
Difficulty

An Auras voltron plan, and reads more replayable than it looks at first.

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Silumgar, the Drifting Death
Commander 2017

Silumgar, the Drifting Death

BU · Dragons

A hexproof flying Dragon that shrinks the defense whenever a Dragon attacks.

Power
Difficulty

A control-leaning Dragon deck, patient rather than fast.

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Silas Renn, Seeker Adept
Commander 2016

Silas Renn, Seeker Adept

BU · Artifacts

A Partner commander that recurs artifacts out of the graveyard whenever it connects in combat.

Power
Difficulty

A Partner commander, so it shares the seat with whatever it's paired with.

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Tana, the Bloodsower
Commander 2016

Tana, the Bloodsower

GR · Tokens

A Partner commander that makes a Saproling token for every point of combat damage it deals.

Power
Difficulty

A Partner commander, straightforward tokens off combat damage.

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Kraum, Ludevic's Opus
Commander 2016

Kraum, Ludevic's Opus

RU · Spellslinger

A Partner commander that draws a card whenever an opponent casts their second spell in a turn.

Power
Difficulty

A Partner commander, simple to read once you know what triggers it.

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Ikra Shidiqi, the Usurper
Commander 2016

Ikra Shidiqi, the Usurper

BG · Lifegain

A Partner commander that gains life equal to a creature's toughness whenever it connects.

Power
Difficulty

A Partner commander, straightforward lifegain off combat damage.

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Bruse Tarl, Boorish Herder
Commander 2016

Bruse Tarl, Boorish Herder

RW · Voltron

A Partner commander that hands double strike and lifelink to whichever creature you're building around.

Power
Difficulty

A Partner commander built for one creature to carry the whole game.

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Melek, Izzet Paragon
Commander 2015

Melek, Izzet Paragon

RU · Spellslinger

Cast instants and sorceries straight off the top of your library, and copy the ones you find there.

Power
Difficulty

Playing off the top of your library changes how you sequence every turn.

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Gisela, Blade of Goldnight
Commander 2015

Gisela, Blade of Goldnight

RW · Damage Doubling

Damage to opponents doubles and damage to you is halved, which swings combat math hard in your favor.

Power
Difficulty

Doubling damage out and halving it coming in is brutally simple once she's down.

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Nekusar, the Mindrazer
Commander 2013

Nekusar, the Mindrazer

BRU · Wheel

Every player draws an extra card each turn, and Nekusar punishes opponents for drawing at all.

Power
Difficulty

Everyone draws extra, so the damage triggers can point either way.

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Ratings are TurnZero's own editorial read; see the FAQ below. Buy links go through our TCGplayer affiliate link; see our affiliate disclosure. Prices aren't shown here: TCGplayer shows the current one when you get there.

Frequently Asked Questions

What do the strength and difficulty ratings mean?

They're TurnZero's own editorial read, not an official Wizards rating (there's no WotC rubric for "how good is this precon" the way there is a bracket rubric for deck power). Strength is a 1-5 read on how the deck performs out of the box against an average pod; difficulty is a 1-5 read on how much a precon asks of the person piloting it, from a straightforward go-wide plan to a deck with several moving parts to track at once.

Do these prices update live?

There's no price shown here on purpose. TCGplayer sells sealed product, and we don't have a live feed for sealed-deck pricing, only for individual card printings, which is a different catalog. Rather than show a number that could be stale or wrong, every precon links straight to a live TCGplayer search where the current price is the actual current price.

Are these every precon Magic has ever printed?

Close: every set-tied precon since 2019 (each read straight from that set's own guide on this site), plus the annual "Commander" series from 2011 and 2013 through 2018. What's still missing is a handful of standalone products in between and a few of the 2016-2018 Partner-era decks, where we've named a real, correct commander from the deck rather than guessing which second commander it was paired with. If a set you're looking for isn't here yet, check its own set guide, which sometimes covers a precon before this page catches up to it.

Can I filter by color or commander?

Not yet: search by name, commander, or set, and use the set and difficulty filters to narrow the list. Click a precon to open our written guide to that deck, covering what it does well, ten cards worth cutting, and where the first upgrades go. Decks without a published guide open to their full decklist. The set name on each tile goes to that set's own guide.

Whichever precon you pick, track how it actually performs.

TurnZero HQ gives every deck a win-rate record across your Commander nights, so you know if the upgrade worked.

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