Geometric illustration of five guild sigils above a district of towers and bridges under a green sky
Released · Set Guide

Guilds of Ravnica

Where surveil came from, and the first half of a pair that gave all ten guilds a mechanic in one Standard.

ReleasedOct 5, 2018
PrereleaseSep 29 – Oct 4, 2018
Set CodesGRN · GK1
Mechanics5
Release dateOctober 5, 2018
PrereleaseSeptember 29 – October 4, 2018
Set codesGRN · GK1
In StandardNo, rotated out

Five guilds, five mechanics

What this set is

Guilds of Ravnica covers five of Ravnica's ten guilds: Boros, Dimir, Golgari, Izzet and Selesnya. Ravnica Allegiance took the other five three months later, so between them all ten had a mechanic in the same Standard.

Surveil is the one that lasted. Look at that many cards from the top of your library and put each into your graveyard or back on top, in any order. It is card selection that fills a graveyard on purpose rather than as a side effect, which is why it kept coming back long after Ravnica did.

The structure is the rest of the appeal. One mechanic per guild, no sharing, so the guild you draft tells you exactly what your deck is trying to do. That is the same clean mapping Ravnica Allegiance uses and the reason the two sets are usually discussed together.

Themes

Every mechanic in Guilds of Ravnica

New

Surveil

Dimir. Look at that many cards from the top of your library, then put any of them into your graveyard and the rest back on top in any order. Unlike scry it can bin cards, which is the point: it is selection and self-mill at once.

New

Mentor

Boros. Whenever this creature attacks, put a +1/+1 counter on another attacking creature with lesser power. It rewards attacking with a spread of sizes rather than a flat board, and it only works on the attack.

New

Undergrowth

Golgari. An ability that scales with the number of creature cards in your graveyard. It makes trading creatures early into a resource rather than a loss, which is what the guild has always wanted to do.

New

Jump-start

Izzet. Cast the card from your graveyard by discarding a card in addition to paying its cost, then exile it. Flashback with a discard attached, which turns a dead card in hand into the fuel for a spell you already used.

Returning

Convoke

Selesnya. Tap creatures you control to help cast the spell, each paying for one generic or one mana of its colour. Back from the original Ravnica block, and the reason the token half of the set curves out faster than it should.

Where You Can Play It

Format legality

Guilds of Ravnica has left Standard, but that is the only format it left. Here's where each code is legal now.

Not Standard-legal. Standard only ever holds the last few years of sets, so everything this old has long since left it. These cards are still playable in Pioneer, Modern, Legacy, Vintage and Commander. Commons from any set are Pauper-legal; that isn't listed per set here.

Limited

Five guild archetypes

Five two-colour guilds rather than ten pairs, which makes the format unusually legible: pick a guild and you have picked a deck.

Boros

Red-white, mentor

Aggression with a curve, where a spread of creature sizes is worth more than a board of identical bodies.

Dimir

Blue-black, surveil

Control and the graveyard, using selection to set up rather than to dig.

Golgari

Black-green, undergrowth

Trading early and cashing the graveyard in late, the slowest guild in the set.

Izzet

Blue-red, jump-start

Spells twice over, turning spare cards in hand into a second casting.

Selesnya

Green-white, convoke

Tokens into bigger spells, where a wide board is mana as much as it is damage.

Boosters, precons and singles from Guilds of Ravnica are on TCGplayer.

FAQ

Common questions

Is Guilds of Ravnica still Standard legal?

No. Standard only holds the last few years of sets, so a 2018 release left it long ago. GRN cards are still legal in Pioneer, Modern, Legacy, Vintage and Commander.

Which guilds are in Guilds of Ravnica?

Boros, Dimir, Golgari, Izzet and Selesnya. Ravnica Allegiance took the other five three months later, so between the two sets all ten guilds had a mechanic in the same Standard.

What is the difference between surveil and scry?

Scry only lets you keep cards on top or put them on the bottom. Surveil lets you put them in your graveyard instead, which turns it into selection and self-mill at once. That is why it turns up in graveyard decks and scry does not.

How does jump-start work?

Cast the card from your graveyard by discarding a card in addition to paying its cost, then exile it. It is flashback with a discard attached, which turns a dead card in hand into fuel for a spell you already used.

What does mentor do?

Whenever a creature with mentor attacks, put a +1/+1 counter on another attacking creature with lesser power. It only works on the attack, and it rewards a spread of creature sizes rather than a board of identical bodies.

Are the Guilds of Ravnica Guild Kits Standard legal?

The Guild Kits (GK1) are a reprint product, and a reprint does not change a card's legality. Each card is legal wherever that card already was.

Playing Guilds of Ravnica in Commander?

TurnZero HQ keeps deck records, MMR, and moments for every Commander night, so you can see which new cards are actually earning their slot.

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