One card from every set
Masters 25 is the 25th-anniversary reprint set, and its organising rule is the reason to know about it: at least one card in it comes from every set Magic had printed to that point. That constraint is what shapes the contents, so it holds a lot of cards nobody would otherwise reprint.
There is nothing new in it and no new mechanics. The useful question about any card in it is where that card was already legal, because a reprint here does not change that.
As a Limited format it is uneven by construction. A card pool assembled to cover twenty-five years does not produce a smooth curve, so games are decided by individual cards more often than by a two-colour plan.
Themes
No new mechanics
Every card is a reprint, so nothing is introduced. Whatever mechanics you meet belong to the cards themselves, pulled from across the whole history of the game rather than from a set theme.
One card from every set
The anniversary constraint, and the only thing structurally new here. It is a rule about the contents rather than about how a card plays, and it is why the set reaches into corners no ordinary reprint set would.
Where You Can Play It
Masters 25 is a case where per-card legality matters more than per-set. It is a reprint set, so there is nothing for the set itself to grant.
Every card is a reprint, and a reprint doesn't change legality: each card is legal exactly where it already was. Plenty of these are not Standard-, Pioneer- or Modern-legal, and appearing here does not make them so.
Standard was never in play for this set, so no rotation has ever touched it. Nothing here leaves Modern, Legacy, Vintage or Commander either. Commons from any set are Pauper-legal; that isn't listed per set here.
Limited
Assembled to cover twenty-five years rather than to draft well, so expect a format decided by the strongest cards in the pack rather than by a well-assembled archetype.
Power over synergy
High-variance Limited
The pool spans the whole game, so power levels sit unevenly next to each other. Take the strongest card and worry about the plan afterwards.
Boosters, precons and singles from Masters 25 are on TCGplayer.
FAQ
The set grants no legality of its own. Every card in it is a reprint, and a reprint does not change legality, so each card is legal exactly where it already was. Plenty are not Standard-, Pioneer- or Modern-legal.
Its anniversary constraint: at least one card in it comes from every set Magic had printed to that point. That is a rule about the contents rather than about how any card plays, and it is why the set reaches into corners no ordinary reprint set would.
It is uneven by construction. A pool assembled to cover twenty-five years does not produce a smooth curve, so games are decided by individual cards more often than by a two-colour plan.
No. It is reprints only, with no new cards and no new mechanics.
All card names, art, and mechanics belong to Wizards of the Coast. Masters 25 released on Mar 16, 2018; details reflect the set as published. Sources: Wizards of the Coast set pages and release notes, Draftsim, Untapped.gg.
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