Escape to the Wilds card art

Escape to the Wilds

Sorcery MV 5

Tracked across real Commander games played through TurnZero HQ.

What it does

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.

You may play an additional land this turn.

Rulings

4 official rulings, in the order Wizards published them.

  • 2019-10-04

    If you don't play a card exiled this way, it remains in exile.

  • 2019-10-04

    The additional land that you play doesn't have to be from among the exiled cards.

  • 2019-10-04

    Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.

  • 2019-10-04

    Casting an exiled card causes it to leave exile. You can't cast it multiple times.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Escape to the Wilds, whatever its commander.

Decks running it 4
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Aragorn, the Uniter 1 0 —
Jodah, the Unifier 1 0 —
Szarel, Genesis Shepherd 1 0 —
The Wandering Minstrel 1 0 —

Colors it shows up in

  • Five-Color 2 decks
  • Jund 1 deck
  • Four-Color (no Black) 1 deck

Every version of Escape to the Wilds

10 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Escape to the Wilds — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.