Genesis Hydra
Tracked across real Commander games played through TurnZero HQ.
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What it does
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
Combos with Genesis Hydra
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Yedora, Grave Gardener Primordial Mist Pitiless Plunderer Infinite
- Infinite death triggers
- Infinite creature ETB
- Infinite landfall triggers
- Infinite creature LTB
- Infinite storm count
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
6 official rulings, in the order Wizards published them.
- 2017-11-17
A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.
- 2017-11-17
If you have fewer than X cards in your library, you reveal all of them.
- 2017-11-17
If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.
- 2017-11-17
Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.
- 2017-11-17
If "the rest" is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.
- 2017-11-17
If a card in a player's library has X in its mana cost, X is considered to be 0.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Genesis Hydra, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Zaxara, the Exemplary | 1 | 0 | — |
| Zimone, Mystery Unraveler | 1 | 0 | — |
Colors it shows up in
- Sultai 1 deck
- Simic 1 deck
Every version of Genesis Hydra
8 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Outlaws of Thunder Junction Commander
- Normal
- $0.40

March of the Machine Commander
- Normal
- $0.41

- Normal
- $0.38

The List
- Normal
- $1.17

- Normal
- $0.42

Iconic Masters
- Normal
- $0.53
- Foil
- $0.78

Promo
Magic 2015 Promos
- Foil
- $0.36

Magic 2015
- Normal
- $0.42
- Foil
- $1.92
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Genesis Hydra — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.