Outpost Siege card art

Outpost Siege

Enchantment MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

As this enchantment enters, choose Khans or Dragons.

• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.

• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.

Combos with Outpost Siege

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Worldfire Infinite
    • Each opponent loses the game
    • Exile all cards in hands and graveyards
    • Exile all permanents
    • Near-infinite lifeloss
    • Mass Land Denial
    See the steps on Commander Spellbook →
  • Vrondiss, Rage of Ancients Rite of Passage Pandemonium Infinite
    • Infinite damage
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Vrondiss, Rage of Ancients Rite of Passage Scourge of Valkas Infinite
    • Infinite damage
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Vrondiss, Rage of Ancients Rite of Passage Warstorm Surge Infinite
    • Infinite damage
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

6 official rulings, in the order Wizards published them.

  • 2014-11-24

    Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.

  • 2014-11-24

    The card exiled by the "Khans" ability is exiled face up. Playing a card exiled with the "Khans" ability follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if it's a creature card, you can cast it only during your main phase while the stack is empty.

  • 2014-11-24

    The words "Khans" and "Dragons" are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. "[Anchor word] — [Ability]" means "As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability]." Notably, the anchor word "Dragons" has no connection to the creature type Dragon.

  • 2014-11-24

    Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.

  • 2014-11-24

    If you exile a land card using the "Khans" ability, you may play that land only if you have any available land plays. Normally, this means you can play the land only if you haven't played a land yet that turn.

  • 2014-11-24

    If a noncreature card is manifested and then leaves the battlefield while face down, the "Dragons" ability will trigger.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Outpost Siege, whatever its commander.

Decks running it 24
Games played 4
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Mono-Red 17 decks
  • Gruul 4 decks
  • Rakdos 1 deck
  • Mardu 1 deck

Outpost Siege price history

The Commander Legends: Battle for Baldur's Gate #804 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.32▲ $0.04 (14.3%)
Low $0.28 · High $0.32Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Nov 11, 2026$0.32
Oct 30, 2026$0.32
Oct 26, 2026$0.31
Oct 22, 2026$0.30
Oct 21, 2026$0.29
Sep 28, 2026$0.28

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Outpost Siege

9 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Outpost Siege. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.