Silence
Tracked across real Commander games played through TurnZero HQ.
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What it does
Your opponents can't cast spells this turn.
Combos with Silence
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Isochron Scepter Seedborn Muse Teferi, Mage of Zhalfir Infinite
- Opponents can't cast spells
- Lock
- Isochron Scepter Seedborn Muse Teferi, Time Raveler Infinite
- Opponents can't cast spells
- Lock
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
3 official rulings, in the order Wizards published them.
- 2021-03-19
The only thing Silence stops is casting spells. Your opponents can still activate abilities, including abilities of cards in their hands (like cycling). Their triggered abilities work as normal, they can still play lands, and so on.
- 2021-03-19
A player who can't cast a spell can't suspend a card.
- 2021-03-19
Silence won't affect spells that your opponents cast before you cast Silence, including any spells that are still on the stack. Silence also won't stop your opponents from casting spells after you cast Silence but before Silence resolves.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Silence, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Bard, King of Dale | 1 | 0 | — |
| Kynaios and Tiro of Meletis | 1 | 0 | — |
| Momo, Friendly Flier | 1 | 0 | — |
| Noctis, Prince of Lucis | 1 | 0 | — |
| Sen Triplets | 1 | 0 | — |
| Y'shtola, Night's Blessed | 1 | 0 | — |
| Zoraline, Cosmos Caller | 1 | 0 | — |
Colors it shows up in
- Esper 3 decks
- Mono-White 1 deck
- Orzhov 1 deck
- Azorius 1 deck
- Four-Color (no Black) 1 deck
Silence price history
The Magic 2014 #35 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 27, 2026 | $9.60 | $33.37 |
| Oct 26, 2026 | $9.60 | $33.37 |
| Oct 24, 2026 | $9.50 | $33.37 |
| Oct 23, 2026 | $9.51 | $32.15 |
| Oct 22, 2026 | $9.12 | $32.15 |
| Oct 21, 2026 | $9.23 | $32.15 |
| Oct 19, 2026 | $9.28 | $32.15 |
| Oct 17, 2026 | $9.54 | $32.15 |
| Oct 16, 2026 | $9.60 | $31.65 |
| Oct 15, 2026 | $9.51 | $31.65 |
| Oct 14, 2026 | $9.40 | $31.65 |
| Oct 13, 2026 | $9.44 | $31.65 |
| Oct 12, 2026 | $9.80 | $31.65 |
| Oct 11, 2026 | $10.08 | $31.65 |
| Oct 7, 2026 | $10.18 | $31.65 |
| Oct 6, 2026 | $10.69 | $31.65 |
| Oct 4, 2026 | $10.69 | $31.09 |
| Oct 3, 2026 | $10.74 | $30.50 |
| Oct 2, 2026 | $10.31 | $30.50 |
| Oct 1, 2026 | $10.34 | $30.50 |
| Sep 29, 2026 | $10.32 | $30.50 |
| Sep 28, 2026 | $10.25 | $30.50 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Silence
11 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Inverted
Secret Lair Drop
- Normal
- $4.88
- Foil
- $4.96
Showcase
Secret Lair Drop
- Normal
- $18.39
- Foil
- —
Inverted
Secret Lair Drop
- Foil
- $9.19
Borderless
Secret Lair Drop
- Normal
- $20.61
- Foil
- —
Borderless
Secret Lair Drop
- Foil
- $104.65
Inverted
Secret Lair Drop
- Normal
- $23.47
- Foil
- $24.16
- Normal
- $9.33
- Normal
- $12.11
- Foil
- $196.85
- Normal
- $9.60
- Foil
- $33.37
- Normal
- $8.34
- Foil
- $34.37
- Normal
- $8.37
- Foil
- $49.17
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Silence. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.