Precon Upgrade Guide

Blame Game Upgrade Guide

What to cut, what to add, and how to play the Boros goad precon from Murders at Karlov Manor, commanded by Nelly Borca, Impulsive Accuser.

Six Magic cards for the Blame Game Commander precon: Darien, King of Kjeldor, Etali, Primal Storm and Temple of the False God on the left, tagged to cut, and Swords to Plowshares, Baeloth Barrityl, Entertainer and Mangara, the Diplomat on the right, tagged to add.
The sealed Blame Game Commander deck box

Murders at Karlov Manor

Blame Game

Difficulty3/5 · Moderate
Power3/5

Political accusations reward reading the table. Out of the box, before any upgrades. How we rate precons

Buy Blame Game on TCGplayer →

Quick verdict

Blame Game is a political deck that wins by making the rest of the table fight. Nelly Borca, Impulsive Accuser goads a creature every time she attacks and draws you a card whenever an opponent's creature hits another opponent, so the deck gets value from combat it isn't even part of. The weak points are a mana base packed with colorless utility lands, too little cheap removal, and a few expensive cards that don't push the goad plan forward.

Colors Boros (red-white)
Commander Nelly Borca, Impulsive Accuser
Product Murders at Karlov Manor Commander deck (2024)
Main plan Goad and politics: force opponents' creatures to attack each other, draw cards off the damage, and stay out of the line of fire

TurnZero HQ rates Blame Game a 3 out of 5 on difficulty and a 3 out of 5 on power, as it comes in the box. That is our editorial read, not an official Wizards rating. The full hundred cards are on the Blame Game decklist page, and every other precon we cover is on the precon directory.

How the precon plays

Nelly Borca, Impulsive Accuser has vigilance, so she can attack and still block. Whenever she attacks, you suspect target creature and then goad every suspected creature. A suspected creature has menace and can't block, and a goaded creature has to attack each combat and has to attack a player other than you if it can. Her second ability is the payoff: whenever creatures an opponent controls deal combat damage to another opponent, you and that creature's controller each draw a card. The opponent who gets hit draws nothing.

The deck adds more ways to point creatures elsewhere. Disrupt Decorum goads every creature you don't control at once, Shiny Impetus and Martial Impetus goad one creature and reward you when it attacks, and Vengeful Ancestor goads a creature on entering and attacking and pings the controller of every goaded attacker. Agitator Ant and Spectacular Showdown hand opponents counters or double strike in exchange for goading the creature that gets them.

Defense keeps you alive while that happens. Ghostly Prison and Windborn Muse tax attacks aimed at you, Orzhov Advokist trades counters for a promise not to attack you, and Kazuul, Tyrant of the Cliffs punishes anyone who does. Once two players have lost, Hot Pursuit lets you take every goaded and suspected creature for a turn and swing for the win.

What works out of the box

What needs improvement

The mana base works against a two-color commander. Temple of the False God , Kher Keep , Labyrinth of Skophos , Scavenger Grounds , War Room , Throne of the High City and several tunnel lands all tap for colorless, and Nelly costs {R}{W} plus two more. On a hand with two of those lands, you can sit on a double-white card like Elspeth, Sun's Champion for turns.

Removal is thin and mostly conditional. Soul Snare and Stalking Leonin only hit attackers, Seal of Cleansing and Loran of the Third Path only hit artifacts and enchantments, and the sweepers are Winds of Rath and Mob Verdict . A deck that lets opponents keep their creatures still needs clean answers for the one creature or combo piece that has to go. See how much removal a Commander deck needs for a target.

Upgrade ideas

Each upgrade below starts from something the deck does poorly and says what a replacement card has to do. The cards named are examples, not the only answer: if you own something else that does the same job, or a newer printing does it better, it goes in the same slot. Make one change at a time and play a few games between them, so you can tell which change helped. The general method is in how to upgrade a Commander precon →

1. Fix the colors in the mana base

Too many lands here tap only for colorless, and the deck's best cards need {R}{W} or double white. Swapping a few utility lands for duals makes Nelly reliable on turn four.

What to look for Lands that tap for both red and white and enter untapped most of the time. Each one you add replaces a colorless land, not a basic.

Cut, for example

✕

Temple of the False God Taps for nothing until you control five lands, which is exactly when you no longer need help with mana.

✕

Kher Keep Taps only for colorless, and its 0/1 Kobold tokens do very little in a deck that wants opponents attacking each other.

✕

Labyrinth of Skophos A colorless land whose four-mana ability removes one creature from combat. Ghostly Prison and the deck's other defenses handle attackers better.

2. Add removal that hits anything

Goad handles most creatures by sending them at someone else, but some threats don't attack: a combo piece, a value engine, or a commander that wins from home. The deck needs a few answers that work on its own terms.

What to look for Instant-speed removal costing three mana or less that can hit a creature or, better, any permanent.

Cut, for example

✕

Vow of Duty Gives a creature +2/+2 and stops it from attacking you, but it does not goad, so the creature can just stay home and block. Shiny Impetus and Martial Impetus do this job better.

✕

Darien, King of Kjeldor Six mana for a 3/3 that only makes Soldiers when you take damage. The deck is built to avoid taking damage, so it rarely triggers.

3. Goad more creatures, more often

Nelly only draws when opponents hit each other. The more of their creatures you can force into those attacks each turn, the more cards she draws and the less pressure lands on you.

What to look for Creatures or enchantments that goad repeatedly or goad several creatures at once, ideally ones that also reward you when goaded creatures fight.

Cut, for example

✕

Vow of Lightning Like Vow of Duty, it keeps one creature from attacking you but doesn't force it to attack anyone, so it often ends up as a first-strike blocker for an opponent.

✕

Promise of Loyalty Makes every player sacrifice all but one creature. Clearing opponents' boards removes the very creatures Nelly wants attacking each other.

✕

Etali, Primal Storm Six mana for a creature that has to attack and survive to do anything, and none of its value pushes the goad plan.

4. Draw cards when the table turns on you

Early in the game, before the goad effects are in place, opponents will attack you. Cards that draw when that happens keep you from falling behind while the deck sets up.

What to look for Cards that draw or make mana from opponents attacking you or casting extra spells, or instant-speed draw that also ramps.

Win conditions

Most games end with opponents having worn each other down. Nelly Borca, Impulsive Accuser , Disrupt Decorum and the Impetus auras keep their creatures pointed at each other while you draw cards, and Vengeful Ancestor and Fiendish Duo make each of those attacks hurt more. Once two players are gone, Hot Pursuit takes every goaded creature for a turn, and Gisela, Blade of Goldnight or Anya, Merciless Angel closes out the last player. The upgrades above mostly make sure you cast Nelly on time and can answer the one threat goad can't redirect.

Who should buy this precon

A good fit for a player who enjoys table politics and reading which opponent to push. You have to track which creatures are goaded and suspected, and choose targets that keep the strongest player busy without letting anyone run away with the game, so it asks more decisions per turn than a typical attack deck. It is a poor pick for someone who wants to win by attacking with their own creatures, since this deck mostly wins by making others do the attacking.

Checked against the printed decklist on October 10, 2026.

Track how the upgrades actually perform.

TurnZero HQ keeps a win rate per deck version, so you can change a few cards, play some games, and see the difference instead of guessing.

Create Free Account