Garruk's Uprising card art

Garruk's Uprising

Enchantment MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

When this enchantment enters, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Whenever a creature you control with power 4 or greater enters, draw a card.

Combos with Garruk's Uprising

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • The Locust God Divine Visitation Infinite
    • Near-infinite creature tokens
    • Infinite card draw
    • Near-infinite creature ETB
    • Infinite draw triggers
    See the steps on Commander Spellbook →
  • Zombie Infestation Elemental Bond Collective Blessing Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite creature tokens
    • Near-infinite creature ETB
    See the steps on Commander Spellbook →
  • Zombie Infestation Elemental Bond Dictate of Heliod Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite creature tokens
    • Near-infinite creature ETB
    See the steps on Commander Spellbook →
  • Zombie Infestation Elemental Bond Death Pit Offering Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite creature tokens
    • Near-infinite creature ETB
    See the steps on Commander Spellbook →
  • Zombie Infestation Elemental Bond Elesh Norn, Grand Cenobite Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite creature tokens
    • Near-infinite creature ETB
    See the steps on Commander Spellbook →
  • Zombie Infestation Garruk's Packleader Dictate of Heliod Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite creature tokens
    • Near-infinite creature ETB
    See the steps on Commander Spellbook →
  • Zombie Infestation Garruk's Packleader Elesh Norn, Grand Cenobite Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite creature tokens
    • Near-infinite creature ETB
    See the steps on Commander Spellbook →
  • Zombie Infestation Garruk's Packleader Graaz, Unstoppable Juggernaut Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite creature tokens
    • Near-infinite creature ETB
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

4 official rulings, in the order Wizards published them.

  • 2024-11-08

    If you don't control a creature with power 4 or greater immediately after Garruk's Uprising enters, its first ability won't trigger. If you don't control one as the ability resolves, you don't draw a card. They don't have to be the same creature both times, however.

  • 2024-11-08

    The first ability of Garruk's Uprising has you draw just one card, no matter how many creatures you control with power 4 or greater.

  • 2024-11-08

    If one or more static abilities that apply to a creature entering change its power, those abilities are considered when determining whether Garruk's Uprising's last ability triggers. The same is true for replacement effects that apply to it, such as entering with one or more +1/+1 counters or entering as a copy of another creature.

  • 2024-11-08

    Once the last ability of Garruk's Uprising has triggered, lowering the power of the creature or removing it from the battlefield won't stop you from drawing a card.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Garruk's Uprising, whatever its commander.

Decks running it 30
Games played 22
Win rate 27.3%
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Five-Color 7 decks
  • Gruul 3 decks
  • Selesnya 3 decks
  • Jund 2 decks
  • Mono-Green 2 decks
  • Naya 2 decks
  • Golgari 1 deck
  • Sultai 1 deck
  • Simic 1 deck
  • Temur 1 deck
  • Four-Color (no Red) 1 deck
  • Four-Color (no Black) 1 deck

Every version of Garruk's Uprising

11 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Garruk's Uprising — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.