Scute Swarm
Tracked across real Commander games played through TurnZero HQ.
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What it does
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Combos with Scute Swarm
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Exchange of Words Infinite
- Draw the game
- Infinite creature ETB
- Infinite landfall triggers
- Kodama of the East Tree Living Twister Infinite
- Infinite creature tokens
- Infinite creature ETB
- Infinite landfall triggers
- Kodama of the East Tree Oboro Breezecaller Infinite
- Infinite creature ETB
- Infinite creature tokens
- Infinite landfall triggers
- Kodama of the East Tree Simic Growth Chamber Infinite
- Infinite creature tokens
- Infinite landfall triggers
- Infinite creature ETB
- Kodama of the East Tree Trench Behemoth Infinite
- Infinite creature tokens
- Infinite creature ETB
- Infinite landfall triggers
- Infinite mana basic lands you control can produce
- Kodama of the East Tree Storm Cauldron Infinite
- Infinite creature ETB
- Infinite creature tokens
- Infinite landfall triggers
- Infinite mana lands you control that enter the battlefield untapped can produce
- Wight of the Reliquary Intruder Alarm Infinite
- Near-infinite landfall triggers
- Put all lands from your library onto the battlefield tapped
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite untap of all creatures
- Wight of the Reliquary Thornbite Staff Infinite
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite death triggers
- Near-infinite landfall triggers
- Put all lands from your library onto the battlefield tapped
- Near-infinite creature ETB
- Near-infinite creature tokens
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
6 official rulings, in the order Wizards published them.
- 2020-09-25
If Scute Swarm leaves the battlefield before its triggered ability resolves, the token will still enter the battlefield as a copy of Scute Swarm, using Scute Swarm's copiable values from when it was last on the battlefield.
- 2020-09-25
The token copy will have Scute Swarm's ability. It will also be able to create copies of itself.
- 2020-09-25
The token copy won't copy counters or damage marked on Scute Swarm, nor will it copy other effects that have changed Scute Swarm's power, toughness, types, color, and so on. Normally, this means the token will simply be a Scute Swarm, but if any copy effects have affected the original Scute Swarm, the token will take those into account.
- 2024-11-08
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
- 2024-11-08
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
- 2024-11-08
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Scute Swarm, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Hearthhull, the Worldseed | 2 | 0 | — |
| Henry Wu, InGen Geneticist | 1 | 7 | 14.3% |
| Aphelia, Viper Whisperer | 1 | 0 | — |
| Chatterfang, Squirrel General | 1 | 0 | — |
| Kudo, King Among Bears | 1 | 0 | — |
| Omnath, Locus of Creation | 1 | 0 | — |
| Rhys the Redeemed | 1 | 0 | — |
| Teval, the Balanced Scale | 1 | 0 | — |
Colors it shows up in
- Golgari 2 decks
- Jund 2 decks
- Mono-Green 2 decks
- Sultai 2 decks
- Selesnya 2 decks
- Simic 1 deck
- Four-Color (no Black) 1 deck
Every version of Scute Swarm
13 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Full Art
The Zeta Set
- Normal
- —

Full Art
The Zeta Set
- Normal
- —

Full Art
The Zeta Set
- Normal
- —

Inverted
Secret Lair Drop
- Normal
- $18.95
- Foil
- —

Duskmourn: House of Horror Commander
- Normal
- $9.13

Modern Horizons 3 Commander
- Normal
- $9.69
- Foil
- —

Outlaws of Thunder Junction Commander
- Normal
- $9.77

- Normal
- $8.77

Promo
Zendikar Rising Promos
- Foil
- $9.87

- Normal
- $9.28
- Foil
- $9.98

Promo
Zendikar Rising Promos
- Normal
- $8.32
- Foil
- $14.11

Promo
Zendikar Rising Promos
- Foil
- $20.73

Showcase
- Normal
- $8.89
- Foil
- $11.72
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Scute Swarm — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.