Skullwinder card art

Skullwinder

Creature — Snake MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Deathtouch

When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

Combos with Skullwinder

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • Doppelgang Infinite
    • Infinite creature ETB
    • Infinite storm count
    • Infinite creature tokens
    • Infinite magecraft triggers
    • Infinite landfall triggers
    • Infinite copies of all permanents
    • Infinite mana permanents you control can produce
    • Target opponent returns all cards in their graveyard to their hand
    • Return all cards from your graveyard to your hand
    See the steps on Commander Spellbook →
  • Mythos of Illuna Radiate Infinite
    • An opponent returns all cards from their graveyard to their hand
    • Infinite copies of all permanents
    • Infinite magecraft triggers
    • Infinite storm count
    • Return all cards from your graveyard to your hand
    See the steps on Commander Spellbook →
  • Ghostly Flicker Semblance Anvil Infinite
    • Infinite creature ETB
    • Infinite landfall triggers
    • Infinite magecraft triggers
    • Infinite storm count
    • Target opponent returns all cards in their graveyard to their hand
    See the steps on Commander Spellbook →
  • Ghostly Flicker Peregrine Drake Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite storm count
    • Infinite mana lands you control can produce
    • Infinite magecraft triggers
    • Infinite blinking
    • Infinite landfall triggers
    • Target opponent returns all cards in their graveyard to their hand
    • Infinite untap of lands you control
    See the steps on Commander Spellbook →
  • Extravagant Replication Time Warp Infinite
    • Infinite turns
    • Lock
    See the steps on Commander Spellbook →
  • Rise of the Dark Realms Phyrexian Altar Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite colored mana
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite storm count
    • Infinite magecraft triggers
    • Return all creature cards from all graveyards to the battlefield under your control
    • Target opponent returns all cards in their graveyard to their hand
    See the steps on Commander Spellbook →
  • Devastating Onslaught Mana Geyser Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite storm count
    • Infinite red mana
    • Infinite creature tokens with haste
    • Infinite magecraft triggers
    • Target opponent returns all cards in their graveyard to their hand
    See the steps on Commander Spellbook →
  • Songs of the Damned Chthonian Nightmare Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite storm count
    • Infinite magecraft triggers
    • Infinite black mana
    • Target opponent returns all cards in their graveyard to their hand
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

6 official rulings, in the order Wizards published them.

  • 2015-11-04

    Skullwinder's enters-the-battlefield ability targets only the card in your graveyard. If that card is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. No cards will be returned to any player's hand.

  • 2015-11-04

    You choose the opponent as the ability is resolving. You may choose an opponent with no cards in their graveyard.

  • 2022-06-10

    You may choose an opponent with no cards in their graveyard. In that case, they will not get to return anything.

  • 2022-06-10

    The chosen opponent gets to choose which card to return from their graveyard to their hand.

  • 2022-06-10

    Skullwinder's enters-the-battlefield ability targets only the card in your graveyard. If that card is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. No cards will be returned to any player's hand.

  • 2022-06-10

    You choose the target card as you put Skullwinder's triggered ability on the stack, but you don't choose an opponent until after you have returned the card to your hand.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Skullwinder, whatever its commander.

Decks running it 4
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Kathril, Aspect Warper 1 0
Teval, the Balanced Scale 1 0

Colors it shows up in

  • Sultai 1 deck
  • Abzan 1 deck

Every version of Skullwinder

7 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Skullwinder — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.