Precon Upgrade Guide

Land's Wrath Upgrade Guide

What to cut, what to add, and how to play the Naya landfall precon from Zendikar Rising, commanded by Obuun, Mul Daya Ancestor.

Six Magic cards for the Land's Wrath Commander precon: Hour of Revelation, Boros Guildgate and Sandstone Oracle on the left, tagged to cut, and Lotus Cobra, Azusa, Lost but Seeking and Fabled Passage on the right, tagged to add.
The sealed Land's Wrath Commander deck box

Zendikar Rising

Land's Wrath

Difficulty2/5 · Beginner-friendly
Power3/5

Play lands, get value: a simple engine. Out of the box, before any upgrades. How we rate precons

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Quick verdict

Land's Wrath is a landfall deck that gets paid every time a land enters. Obuun, Mul Daya Ancestor puts a +1/+1 counter on a creature with each land drop and turns one of your lands into a hasty trampler each combat, and the deck backs it with ramp spells and payoffs like Rampaging Baloths and Omnath, Locus of Rage . The plan is clear and fun to play, but three Guildgates slow the mana, a sweeper destroys your own board, and a few cards are too slow or help opponents as much as you.

Colors Naya (red-green-white)
Commander Obuun, Mul Daya Ancestor
Product Zendikar Rising Commander deck (2020)
Main plan Landfall: ramp hard, trigger landfall payoffs with every land, and attack with lands that Obuun animates

TurnZero HQ rates Land's Wrath a 2 out of 5 on difficulty and a 3 out of 5 on power, as it comes in the box. That is our editorial read, not an official Wizards rating. The full hundred cards are on the Land's Wrath decklist page, and every other precon we cover is on the precon directory.

How the precon plays

Obuun, Mul Daya Ancestor is a four-mana 3/3. At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. Its landfall ability puts a +1/+1 counter on a target creature whenever a land enters under your control. Putting those counters on Obuun itself makes every animated land larger.

The deck plays a lot of ways to put extra lands down. Harrow , Roiling Regrowth , Springbloom Druid and the bounce lands like Gruul Turf each trigger landfall more than once, and Mina and Denn, Wildborn gives you an extra land drop every turn. Each extra land is another counter from Obuun and another trigger for the payoffs.

The payoffs turn those triggers into a board. Rampaging Baloths and Omnath, Locus of Rage make a 4/4 or a 5/5 per land, Zendikar's Roil and Sporemound add smaller tokens, and Evolution Sage proliferates every counter you've placed.

What works out of the box

What needs improvement

Hour of Revelation destroys every nonland permanent, which includes Obuun and all your payoffs. Rites of Flourishing gives every player an extra card and land drop each turn, which helps opponents as much as you, and Sandstone Oracle and Treacherous Terrain cost seven and eight mana for effects the deck doesn't need.

Three Guildgates, Jungle Shrine , Needle Spires , Krosan Verge and Myriad Landscape all enter tapped. The bounce lands are worth keeping because they replay a land for a second trigger, but the Guildgates only slow you down. The land and mana base guide explains how to weigh a tapped land.

Upgrade ideas

Each upgrade below starts from something the deck does poorly and says what a replacement card has to do. The cards named are examples, not the only answer: if you own something else that does the same job, or a newer printing does it better, it goes in the same slot. Make one change at a time and play a few games between them, so you can tell which change helped. The general method is in how to upgrade a Commander precon →

1. Trade slow top end for cheaper landfall payoffs

Every landfall payoff that comes down early earns a trigger on each land drop after it. Seven- and eight-mana cards arrive when most of your land drops are already used.

What to look for Permanents costing four mana or less that give you a body, mana or a card every time a land enters.

Cut, for example

✕

Sandstone Oracle Seven mana, and it only draws if an opponent has more cards in hand than you. It does nothing for landfall.

✕

Treacherous Terrain Eight mana to damage opponents by their land count. Its landcycling is the only reason to keep it, and a cheaper payoff does more.

2. Swap the Guildgates for fetch lands

Guildgates enter tapped and trigger landfall once. A land that sacrifices itself to fetch a basic triggers landfall twice and thins the deck.

What to look for Lands that sacrifice themselves to put a basic land onto the battlefield. Each one is two landfall triggers from a single land drop.

3. More land drops each turn

Obuun and every payoff reward each land you put down. The deck has Mina and Denn, Wildborn for extra land drops and little else that does the same.

What to look for Cheap permanents that let you play more lands each turn, play lands from your library, or give you mana whenever a land enters.

4. Protection and removal that spare your board

The deck's one big sweeper hits your board as hard as anyone's, and it has little to keep its creatures alive through someone else's.

What to look for Single-target removal costing one or two mana, and instants that make your permanents indestructible for a turn.

Win conditions

The deck wins by flooding the board from land drops and attacking. Rampaging Baloths and Omnath, Locus of Rage add a large creature per land, Obuun animates a land that grows with its power, and Retreat to Emeria pumps the team on the final attack. Multani, Yavimaya's Avatar counts every land you control and every land card in your graveyard. The upgrades get more lands down each turn and keep the board alive.

Who should buy this precon

A good first deck for someone new to Commander who likes big creatures and ramp. Most of the choices are about which land to play and where Obuun's counter goes, which are easy to learn. It plays at about the power of a typical precon and gains the most from the fetch lands and extra land drops above.

Checked against the printed decklist on October 10, 2026.

Track how the upgrades actually perform.

TurnZero HQ keeps a win rate per deck version, so you can change a few cards, play some games, and see the difference instead of guessing.

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