The last five Gods
Journey into Nyx finishes the Theros block. It adds the final five Gods, for the enemy color pairs, so the block ends with fifteen Gods covering every single color and every two-color pair.
Strive and constellation are its new mechanics. Strive spells cost more for each target beyond the first, so you choose how many creatures to affect. Constellation triggers whenever an enchantment enters under your control, which fits a block full of enchantment creatures.
Mana Confluence, Eidolon of Blossoms and the Dictate cycle are from here and turn up in Commander. Athreos and Iroas are the most played of its Gods.
Themes
Strive
An ability word on spells with any number of targets: the spell costs more for each target beyond the first. One card that scales from a single creature to a team.
Constellation
An ability word that triggers whenever an enchantment enters under your control. Bestow creatures and the Gods trigger it, which makes enchantment-heavy decks work.
Devotion, heroic, bestow, monstrosity and inspired
The block's mechanics continue, now pointing at the allied-color Gods.
Where You Can Play It
Journey into Nyx shipped under a single code and is legal in Pioneer, Modern and the eternal formats.
Not Standard-legal. Standard only ever holds the last few years of sets, so everything this old has long since left it. These cards are still playable in Pioneer, Modern, Legacy, Vintage and Commander. Commons from any set are Pauper-legal; that isn't listed per set here.
Limited
Drafted as Journey into Nyx, Born of the Gods, Theros. Constellation gave the enchantment decks a new payoff.
Enchantments matter
Constellation
Bestow creatures, Auras and enchantment creatures trigger constellation, the block's most synergistic deck.
Heroic with strive
Aggro
Strive spells target several heroic creatures at once, triggering each of them.
Commanders
The legends this set is best known for. Tap one for its printings and what it costs.
Boosters, precons and singles from Journey into Nyx are on TCGplayer.
FAQ
An ability word that triggers whenever an enchantment enters the battlefield under your control. It debuted in Journey into Nyx.
Fifteen: five mono-colored Gods in Theros, five allied-color Gods in Born of the Gods and five enemy-color Gods in Journey into Nyx.
All card names, art, and mechanics belong to Wizards of the Coast. Journey into Nyx released on May 2, 2014; details reflect the set as published. Sources: Wizards of the Coast set pages and release notes, Draftsim, Untapped.gg.
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