Explore card art

Explore

Sorcery MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

You may play an additional land this turn.

Draw a card.

Rulings

3 official rulings, in the order Wizards published them.

  • 2017-03-14

    If you somehow manage to cast Explore when it's not your turn, you'll draw a card when it resolves, but you won't be able to play a land that turn.

  • 2017-03-14

    The effects of multiple Explores in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Urban Evolution.

  • 2017-03-14

    Explore's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Explore resolves; Explore fully resolves first and you draw a card, perhaps a land you'll play later.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Explore, whatever its commander.

Decks running it 19
Games played 7
Win rate 28.6%
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Simic 4 decks
  • Mono-Green 3 decks
  • Selesnya 3 decks
  • Gruul 2 decks
  • Golgari 1 deck
  • Jund 1 deck
  • Bant 1 deck
  • Four-Color (no Black) 1 deck

Every version of Explore

28 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Explore — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.