Howling Mine
Tracked across real Commander games played through TurnZero HQ.
What it does
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Combos with Howling Mine
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Hive Mind Enter the Infinite Infinite
- Each opponent loses the game
- Infinite card draw
- Infinite card draw for each opponent
- Infinite draw triggers
- Infinite draw triggers for each opponent
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2004-10-04
If Howling Mine leaves the battlefield before it resolves, then the last known tap or untap state of the card is used for resolution.
- 2004-10-04
The additional draw is separate from any other draw during your draw step. It happens when the triggered ability resolves.
- 2004-10-04
It does not trigger at all if this is tapped at the start of the draw step, and it checks this again on resolution.
- 2013-04-15
The triggered ability is put onto the stack after you have already drawn your card for the turn.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Howling Mine, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Bard, King of Dale | 1 | 0 | — |
| Kynaios and Tiro of Meletis | 1 | 0 | — |
| Nekusar, the Mindrazer | 1 | 0 | — |
| Raph & Mikey, Troublemakers | 1 | 0 | — |
| Xyris, the Writhing Storm | 1 | 0 | — |
Colors it shows up in
- Gruul 1 deck
- Grixis 1 deck
- Temur 1 deck
- Azorius 1 deck
- Four-Color (no Black) 1 deck
Howling Mine price history
The Star Trek Commander #494 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Nov 11, 2026 | $2.95 |
| Nov 10, 2026 | $3.20 |
| Nov 9, 2026 | $3.40 |
| Nov 8, 2026 | $3.48 |
| Nov 7, 2026 | $4.35 |
| Nov 6, 2026 | $5.45 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Howling Mine
34 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Borderless
Secret Lair Drop
- Normal
- $15.37
- Foil
- —
30th Anniversary Edition
- Normal
- —
30th Anniversary Edition
- Normal
- —
The Brothers' War Retro Artifacts
- Normal
- $5.31
- Foil
- $7.64
The Brothers' War Retro Artifacts
- Normal
- $4.78
- Foil
- $6.32
The Brothers' War Retro Artifacts
- Foil
- $475.00
- Normal
- $9.31
Secret Lair Drop
- Normal
- $6.20
- Foil
- $5.51
- Normal
- $5.47
- Normal
- $5.84
Salvat 2011
- Normal
- —
- Normal
- $7.47
- Foil
- $17.54
- Normal
- $5.64
- Foil
- $21.75
- Normal
- $5.32
- Foil
- $14.55
- Normal
- $5.32
- Foil
- $30.00
- Normal
- $5.92
- Foil
- $175.08
- Normal
- $7.09
- Normal
- $7.10
Pro Tour Collector Set
- Normal
- $7.49
- Normal
- $6.07
Fourth Edition Foreign Black Border
- Normal
- $19.21
- Normal
- —
- Normal
- $12.57
- Normal
- $29.99
Intl. Collectors' Edition
- Normal
- $49.64
Collectors' Edition
- Normal
- $42.21
- Normal
- $129.75
- Normal
- $479.99
- Normal
- $650.00
Extended Art
Star Trek Commander
- Normal
- $4.47
Star Trek Commander
- Normal
- $2.95
- Foil
- —
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Howling Mine. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.