Lonely Sandbar card art

Lonely Sandbar

Land MV 0

Tracked across real Commander games played through TurnZero HQ.

What it does

This land enters tapped.

T: Add .

Cycling ({U}, Discard this card: Draw a card.)

Combos with Lonely Sandbar

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Life from the Loam Surly Badgersaur Seismic Assault Infinite
    • Infinite self-mill
    • Near-infinite damage
    • Near-infinite magecraft triggers
    • Near-infinite self-discard triggers
    • Near-infinite storm count
    See the steps on Commander Spellbook →
  • Life from the Loam Surly Badgersaur Skirge Familiar Infinite
    • Infinite self-mill
    • Near-infinite colored mana
    • Near-infinite magecraft triggers
    • Near-infinite self-discard triggers
    • Near-infinite storm count
    • Near-infinite Treasure tokens
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce
    See the steps on Commander Spellbook →
  • Life from the Loam Surly Badgersaur Ayula's Influence Infinite
    • Infinite self-mill
    • Near-infinite creature tokens
    • Near-infinite creature ETB
    • Near-infinite magecraft triggers
    • Near-infinite self-discard triggers
    • Near-infinite storm count
    See the steps on Commander Spellbook →
  • Life from the Loam Surly Badgersaur Land's Edge Infinite
    • Infinite self-mill
    • Near-infinite damage
    • Near-infinite magecraft triggers
    • Near-infinite self-discard triggers
    • Near-infinite storm count
    See the steps on Commander Spellbook →
  • Life from the Loam Surly Badgersaur Mind Over Matter Infinite
    • Infinite self-mill
    • Near-infinite magecraft triggers
    • Near-infinite mana permanents you control can produce
    • Near-infinite self-discard triggers
    • Near-infinite storm count
    • Near-infinite untap of permanents you control
    See the steps on Commander Spellbook →
  • Borborygmos Enraged Life from the Loam Surly Badgersaur Infinite
    • Infinite self-mill
    • Near-infinite damage
    • Near-infinite magecraft triggers
    • Near-infinite self-discard triggers
    • Near-infinite storm count
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

In the 99

Every deck whose current list includes Lonely Sandbar, whatever its commander.

Decks running it 21
Games played 7
Win rate 42.9%
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Colors it shows up in

  • Mono-Blue 12 decks
  • Jeskai 3 decks
  • Simic 2 decks
  • Izzet 1 deck
  • Bant 1 deck

Lonely Sandbar price history

The Edge of Eternities Commander #166 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.22▼ $0.05 (18.5%)
Low $0.22 · High $0.27Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Oct 26, 2026$0.22
Oct 12, 2026$0.22
Oct 10, 2026$0.23
Oct 9, 2026$0.24
Oct 8, 2026$0.25
Oct 7, 2026$0.24
Oct 6, 2026$0.25
Oct 4, 2026$0.26
Oct 1, 2026$0.27
Sep 29, 2026$0.25
Sep 28, 2026$0.27

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Lonely Sandbar

17 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Lonely Sandbar. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.