Star Trek Scene Box

Divergent Timeline Scene Box: All Six Cards

The Divergent Timeline Scene Box is $41.99 and comes out with Magic's Star Trek set on November 13, 2026. It isn't the Mirror Universe: its six foil cards are the crew from the Kelvin timeline films, and on paper they're a strong upgrade for the Landing Party precon: Kirk, Man of Action pumps its commander and the rest of the box, and three of the six draw cards.

Cards, contents and price as Wizards and Scryfall showed them on October 29, 2026. No singles prices yet: the cards aren't out.

The Facts

Note
Price$41.99 MSRPWizards' suggested price. Pre-order prices vary by store.
ReleaseNovember 13, 2026With the Star Trek set. Delayed in Europe, the Middle East, Africa and New Zealand.
In the box6 foil scene cards, 6 art cards, 3 Play Boosters, an easelThe six foil cards are playable and line up into one picture.
CardsStar Trek Commander (TRC) 180 to 185All six are new, rare and legendary.
ArtistJB CasacopAll six cards.
Legal inCommander, Legacy, VintageNot Standard.

Magic's Star Trek set has two scene boxes. This one is the Kelvin timeline crew. The other, Enterprise-Q, is The Next Generation with Q and a bridge full of Faeries. Each box holds six new cards you can play, and the six fit together into one picture on the included easel. Wizards calls this one “Divergent Timeline”, singular, though many stores list it as “Divergent Timelines”.

Which Timeline Is This?

The Kelvin timeline is the alternate timeline of the Star Trek films that started in 2009, with a younger Kirk and crew on their first missions. Wizards' WPN article says one scene box is built around The Next Generation era and the other depicts “the recent Kelvin timeline films”. It isn't the Mirror Universe, and nobody here has a goatee.

All Six Cards

Seven of the crew on six cards, because Chekov and McCoy share one. All six are rare legendary creatures in green, white and blue. Here they are in scene order, the top row first.

Spock, Voice of Reason pays two and taps to draw a card for each nontoken permanent you control that entered this turn, lands included. Uhura, Xenolinguist lets you pay one to draw a card whenever a non-Human creature enters, and since the card doesn't say “you control”, your opponents' non-Human creatures count too. Chekov and McCoy draws you a card for each +1/+1 counter you put on them, once a turn.

Scotty, Chief Engineer taps an untapped artifact you control to make a creature unblockable this turn. The cost has no tap symbol, so an artifact that just entered can pay it. Sulu, Heroic Helmsman stations Spacecraft and crews Vehicles as though his power were tripled, so a 2/2 Sulu stations like a 6-power creature.

A Strong Landing Party Upgrade

On paper, this box is a strong buy for Landing Party, the Bant precon led by Commander Spock. According to MTG Rocks' report of the October 27 Weekly MTG stream, it was designed as a set of simple upgrades for that deck, and all six cards fit its colors. Kirk is the reason it's strong. The part we can't judge yet is the rest of the 99: Landing Party is reported to be a lands deck, so how many more creatures Kirk pumps depends on a list Wizards hasn't posted. We'll name the cuts once it's up.

Kirk, Man of Action

Commander Spotlight

Kirk, Man of Action ↗

TRC 180. {2}{G}{W}{U}, 3/3 Human Officer. Other Officers, Artificers, Doctors, Pilots, Scientists, and Spacecraft creatures you control get +2/+2.

Kirk's list of creature types covers every other card in the box, and Commander Spock is a Scientist, so he gets the bonus too.

CardType Kirk pumpsWith Kirk
Spock, Voice of ReasonScientist3/2 becomes 5/4
Uhura, XenolinguistOfficer3/4 becomes 5/6
Chekov and McCoyPilot, Doctor3/3 becomes 5/5
Scotty, Chief EngineerArtificer3/4 becomes 5/6
Sulu, Heroic HelmsmanPilot2/2 becomes 4/4
Commander Spock (Landing Party's commander)ScientistGets +2/+2 too

The rest of the box is card draw. When Commander Spock enters or attacks, he reveals your top card: a land can go onto the battlefield tapped, and a spell can be cast free if its mana value is no more than the number of differently named lands you control. Either way, a new permanent is likely, so Spock, Voice of Reason has plenty of new permanents to count on a big turn. Uhura draws off any creature that isn't Human, yours or an opponent's, and most tokens aren't Human. Every card in this box is Human, so she won't draw off her own crew. Chekov and McCoy need a +1/+1 counter source, so how good they are depends on what the final Landing Party list holds. Sulu makes Spacecraft and Vehicles easy to run: with Kirk out he's a 4/4, which stations and crews as if he had 12 power.

If you'd rather build around Kirk himself, every card here can sit under him in a Bant deck of Officers, Scientists and Pilots, and Landing Party's commander would slot in as one more Scientist.

The Art

JB Casacop painted all six cards as one scene of the Enterprise bridge, bright and white the way the films show it. The cards make a grid three wide and two high. In the top row, Kirk in command gold gestures across the bridge, Spock in science blue raises a hand, and Uhura leans on her station. In the bottom row, Chekov leans in behind McCoy, Scotty points ahead, and Sulu sits at the helm with his hand on the console. No actor is named on the cards.

For Collectors

The traditional foil versions of these six cards are only in the scene box. Non-foil versions are in Collector Boosters. Each Collector Booster has two rare or mythic Booster Fun cards, and Wizards gives each of those a 4.6% chance to be a non-foil scene box card, so about 1 pack in 11 has one. Wizards doesn't list the pool, but it's most likely all twelve cards from both scene boxes, so any one card is a much rarer pull.

The six art cards are the same panels without rules text, for displaying the scene on the easel while you play the foils. The three Play Boosters are regular Star Trek Play Boosters.

What We Don't Know Yet

The Landing Party decklist. Wizards hadn't posted it on October 29, so which precon cards these six should replace isn't known yet.

Whether the art cards are foil. Wizards lists them only as “Art cards”, and some stores describe them differently.

Whether stores can sell it from prerelease. Wizards gives the scene boxes no date of their own, and stores list both November 6 and November 13.

What the cards will be worth. There's no market until the box is out. This page will get a value section once there are real prices.

Frequently Asked Questions

Is the Divergent Timeline Scene Box the Mirror Universe?

No. It's the Kelvin timeline, the alternate timeline of the Star Trek films that started in 2009. Wizards' WPN article says one scene box depicts “the recent Kelvin timeline films”. It isn't the evil Mirror Universe crew.

What's in the Divergent Timeline Scene Box?

Six traditional foil borderless scene cards, six art cards, three Play Boosters and a display easel. The six foil cards are new legendary creatures from Star Trek Commander (TRC 180 to 185), and side by side they make one picture of the Enterprise bridge. The suggested price is $41.99.

Who's on the cards?

Seven of the crew on six cards: Kirk, Spock, Uhura, Chekov and McCoy (who share a card), Scotty and Sulu. All six are legendary, so each one can be a commander.

Which precon does the Divergent Timeline box upgrade?

Landing Party, the Bant (green, white and blue) Star Trek precon led by Commander Spock, according to MTG Rocks' report of the October 27 Weekly MTG stream. All six cards are inside Bant's colors.

Are the Divergent Timeline cards legal in Standard?

No. They're Star Trek Commander (TRC) cards, which Wizards says are legal in Commander, Legacy and Vintage.

Can I get these cards without buying the box?

Yes, as non-foils. Each Collector Booster has two rare or mythic Booster Fun cards, and Wizards gives each a 4.6% chance to be a non-foil scene box card, so about 1 pack in 11 has one. The traditional foil versions are only in the scene boxes.

Upgrading Landing Party?

Track every game your deck plays before and after the Kelvin crew joins, and see whether the upgrade made it win more.

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