Deadpool, Trading Card card art

My Personal Deadpool

Rakdos

Commanded by Deadpool, Trading Card

99 cards in the deck, 2 on the bench. No tracked games yet.

How it has actually done

These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.

Games played 0
Wins 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
MMR — No rated games yet.

Combos in this deck

2 combos · 2 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.

INFINITE Dualcaster Mage + Twinflame

Infinite creature LTB · Infinite creature ETB · Infinite creature tokens with haste · Infinite magecraft triggers · Also here: Dualcaster Mage + Saw in Half; Dualcaster Mage + Electroduplicate · How it works →

INFINITE Orthion, Hero of Lavabrink + Gray Merchant of Asphodel

Near-infinite lifegain · Near-infinite lifeloss · How it works →

Bracket 4: Optimized

This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 3
Tutors 3
Fast mana 1 Sol Ring is excluded because it's in precons.
Extra turns 0

Game Changers in this list

Running 1 stax piece. See what stax means.

  • 3 Game Changers — any at all puts a deck at Bracket 3 or above
  • a two-card infinite combo (Dualcaster Mage + Twinflame) — more than Bracket 3 allows

What it's built out of

Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.

Slot by slot: 3 slots are outside their band, 7 inside
Slot In the deck Target Verdict
Lands 34 37 3 short
Ramp 12 10 On target
Card advantage 7 10 3 short
Spot removal 6 8 On target
Board wipes 3 3 On target
Creatures 29 28 On target
Recursion 3 3 On target
Protection 4 3 On target
Tutors 3 2 On target
Stax pieces 1 7 6 short
Artifacts 15 — No target
Enchantments 7 — No target
Instants 13 — No target
Sorceries 8 — No target
Planeswalkers 1 — No target
Counterspells 1 — No target
Graveyard hate 1 — No target
Token makers 28 — No target
Sacrifice outlets 2 — No target

Mana curve

Average mana value 3.52 across 65 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.

  • 0-1 7
  • 2 11
  • 3 16
  • 4 15
  • 5 9
  • 6 4
  • 7+ 3

The written read

An AI review of this specific list, generated by its owner. Bracket 4: Optimized.

Commander oracle text not provided in the list above, so judging from the 99: the deck closes primarily through token-duplication combos (Dualcaster Mage + Twinflame / Electroduplicate / Orthion loops) to create infinite creatures and repeated ETB/LTB drains, or by overwhelming opponents with Treasure production into Revel in Riches or Hellkite Tyrant's artifact-win pathway; the cards in the shell (many token generators, Treasure makers, and copy effects) are arranged to either assemble an infinite token/trigger loop or to reach a Treasure-count win.

Typically closes around turn 6 in a four-player game. The deck typically wins around turn 6 via early ramp (Sol Ring/Dark Ritual) into a Treasure engine or a creature-copy combo; adding more dedicated fast mana pieces (zero- or one-mana fast mana sources) would move that win earlier.

Its three strongest interactions

  • Dualcaster Mage + Twinflame: copy Dualcaster's ETB-copy of an instant/sorcery (or copy a spell that creates creatures) to produce arbitrarily many creature tokens with haste and repeated ETB/LTB triggers for a game-ending loop.
  • Orthion, Hero of Lavabrink + Gray Merchant of Asphodel: Orthion can repeatedly copy Gray Merchant to repeatedly trigger its devotion-based drain, producing a near-infinite life swing to finish opponents.
  • Treasure engines (Big Score / Pirate's Pillage / Professional Face-Breaker / Goldlust Triad, etc.) + Revel in Riches: mass Treasure creation with multiple sources quickly reaches ten Treasures to immediately win the game via Revel in Riches, or fuels Hellkite Tyrant/other artifact-based finishes.

Cards that would extend them

  • Kiki-Jiki, Mirror Breaker: extends the Dualcaster Mage + Twinflame synergy by adding a second, highly reliable creature-copy engine that can itself create infinite token loops with nonlegendary ETB creatures.
  • Altar of Dementia: extends the Orthion + Gray Merchant synergy by providing a repeatable sacrifice outlet to turn Orthion-made tokens into repeatable graveyard interactions or combo fuel without producing mana.
  • Smothering Tithe: extends the Treasure + Revel in Riches synergy by massively increasing Treasure generation (this is a Game Changer and adding it raises the deck's bracket).

The decklist

99 cards, grouped by the main job each one does. Every name links to its own page, with its win rate, the commanders it's most played under, and the colors it turns up in.

Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.

Buy this deck on TCGplayer

Tutor 1

2 on the bench (sideboard and wishlist), outside the 99

Take this list with you

Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.

Or open it in TurnZero

Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.

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Commander
1 Deadpool, Trading Card

Deck
1 Agent of the Iron Throne
1 Arcane Signet
1 Big Score
1 Black Market Connections
1 Blade of Selves
1 Blasphemous Act
1 Blood Money
1 Boggart Trawler
1 Bolt Bend
1 Bonehoard Dracosaur
1 Chandra, Flameshaper
1 Chaos Warp
1 Command Tower
1 Conjurer's Closet
1 Crime Novelist
1 Cursed Totem
1 Dalek Squadron
1 Damping Matrix
1 Dark Ritual
1 Deadly Rollick
1 Delina, Wild Mage
1 Descent into Avernus
1 Dimir House Guard
1 Disciple of the Vault
1 Dragonskull Summit
1 Dualcaster Mage
1 Electroduplicate
1 Elturel Survivors
1 Fable of the Mirror-Breaker
1 Feign Death
1 Fell the Profane
1 Foreboding Ruins
1 Gamble
1 Gisa, Glorious Resurrector
1 Glittering Stockpile
1 Goldlust Triad
1 Gray Merchant of Asphodel
1 Hellkite Tyrant
1 Helm of the Host
1 Isochron Scepter
1 Jeska's Will
1 Juri, Master of the Revue
1 Kalain, Reclusive Painter
1 Knuckles the Echidna
1 Lightning Greaves
1 Malakir Rebirth
1 Marionette Master
1 Mayhem Devil
1 Maze of Ith
1 Mikaeus, the Unhallowed
1 Mirkwood Bats
1 Mirror Box
10 Mountain
1 Orthion, Hero of Lavabrink
1 Pinnacle Monk
1 Pirate's Pillage
1 Professional Face-Breaker
1 Pyrohemia
1 Revel in Riches
1 Rionya, Fire Dancer
1 Saw in Half
1 Shadow the Hedgehog
1 Shadowblood Ridge
1 Shred Memory
1 Shredder, Shadow Master
1 Sokenzan, Crucible of Defiance
1 Sol Ring
1 Sulfurous Springs
11 Swamp
1 Tainted Peak
1 Tempting Contract
1 Tergrid, God of Fright
1 The Master, Multiplied
1 There and Back Again
1 Tibalt's Trickery
1 Treasure Vault
1 Twinflame
1 Undying Malice
1 Untimely Malfunction
1 Vandalblast

Sideboard
1 Smaug the Impenetrable
1 Smaug the Magnificent

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.