Mentor of the Meek card art

Mentor of the Meek

Creature — Human Soldier MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Whenever another creature you control with power 2 or less enters, you may pay 1. If you do, draw a card.

Combos with Mentor of the Meek

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • Nadir Kraken Ashnod's Altar Infinite
    • Infinite card draw
    • Infinite draw triggers
    • Near-infinite +1/+1 counters on a creature
    • Near-infinite death triggers
    • Near-infinite creature ETB
    • Near-infinite creature LTB
    • Near-infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Words of Wilding Ashnod's Altar Infinite
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Ashnod's Altar Cryptcaller Chariot Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite creature ETB
    • Near-infinite creature LTB
    • Near-infinite colorless mana
    • Near-infinite death triggers
    • Near-infinite creature sacrifice triggers
    • Near-infinite tapped creature tokens
    See the steps on Commander Spellbook →
  • Words of Wilding Mana Echoes Infinite
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite creature ETB
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

3 official rulings, in the order Wizards published them.

  • 2025-01-24

    Mentor of the Meek's ability checks the power of the other creature only as it enters. If that creature's power is 2 or less, the ability will trigger. Once the ability triggers, raising that creature's power above 2 won't affect that ability. Similarly, reducing the creature's power to 2 or less after it enters won't cause the ability to trigger.

  • 2025-01-24

    If a creature enters with +1/+1 counters or a continuous effect such as that of Wedding Festivity will apply to the creature on the battlefield, those effects apply when checking to see if Mentor of the Meek's ability will trigger.

  • 2025-01-24

    While resolving the triggered ability of Mentor of the Meek, you can't pay 1 multiple times to draw more than one card.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Mentor of the Meek, whatever its commander.

Decks running it 9
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Colors it shows up in

  • Mono-White 3 decks
  • Jeskai 2 decks
  • Abzan 1 deck
  • Selesnya 1 deck
  • Boros 1 deck
  • Five-Color 1 deck

Every version of Mentor of the Meek

20 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Mentor of the Meek — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.